-
Notifications
You must be signed in to change notification settings - Fork 20
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #642 from madsboddum/attack_cost_test
Created a test that verifies that health, action or mind is spent whe…
- Loading branch information
Showing
1 changed file
with
86 additions
and
0 deletions.
There are no files selected for viewing
86 changes: 86 additions & 0 deletions
86
src/test/java/com/projectswg/holocore/services/gameplay/combat/AttackCostTest.kt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,86 @@ | ||
package com.projectswg.holocore.services.gameplay.combat | ||
|
||
import com.projectswg.common.data.CRC | ||
import com.projectswg.common.network.packets.swg.zone.object_controller.CommandQueueEnqueue | ||
import com.projectswg.holocore.intents.support.global.network.InboundPacketIntent | ||
import com.projectswg.holocore.intents.support.objects.swg.ObjectCreatedIntent | ||
import com.projectswg.holocore.resources.support.objects.ObjectCreator | ||
import com.projectswg.holocore.resources.support.objects.swg.weapon.WeaponObject | ||
import com.projectswg.holocore.resources.support.objects.swg.weapon.WeaponType | ||
import com.projectswg.holocore.services.gameplay.combat.command.CombatCommandService | ||
import com.projectswg.holocore.services.support.global.commands.CommandExecutionService | ||
import com.projectswg.holocore.services.support.global.commands.CommandQueueService | ||
import com.projectswg.holocore.test.resources.GenericCreatureObject | ||
import com.projectswg.holocore.test.resources.GenericPlayer | ||
import com.projectswg.holocore.test.runners.TestRunnerSimulatedWorld | ||
import org.junit.Assert.assertTrue | ||
import org.junit.Before | ||
import org.junit.Test | ||
|
||
class AttackCostTest : TestRunnerSimulatedWorld() { | ||
|
||
@Before | ||
fun setup() { | ||
registerService(CommandQueueService()) | ||
registerService(CommandExecutionService()) | ||
registerService(CombatCommandService()) | ||
registerService(CombatStatusService()) | ||
} | ||
|
||
@Test | ||
fun `health points are spent when a combat command requires it`() { | ||
val creatureObject = createCreatureObject() | ||
val player = creatureObject.owner ?: throw RuntimeException("Unable to access player") | ||
|
||
burstRun(player) | ||
|
||
assertTrue(creatureObject.health < creatureObject.maxHealth) | ||
} | ||
|
||
@Test | ||
fun `action points are spent when a combat command requires it`() { | ||
val creatureObject = createCreatureObject() | ||
val player = creatureObject.owner ?: throw RuntimeException("Unable to access player") | ||
|
||
burstRun(player) | ||
|
||
assertTrue(creatureObject.action < creatureObject.maxAction) | ||
} | ||
|
||
@Test | ||
fun `mind points are spent when a combat command requires it`() { | ||
val creatureObject = createCreatureObject() | ||
val player = creatureObject.owner ?: throw RuntimeException("Unable to access player") | ||
|
||
burstRun(player) | ||
|
||
assertTrue(creatureObject.mind < creatureObject.maxMind) | ||
} | ||
|
||
private fun burstRun(player: GenericPlayer) { | ||
val crc = CRC.getCrc("burstrun") | ||
|
||
broadcastAndWait(InboundPacketIntent(player, CommandQueueEnqueue(player.creatureObject.objectId, 0, crc, 0, ""))) | ||
} | ||
|
||
private fun createCreatureObject(): GenericCreatureObject { | ||
val creatureObject = GenericCreatureObject(ObjectCreator.getNextObjectId()) | ||
ObjectCreatedIntent.broadcast(creatureObject) | ||
val defaultWeapon = createDefaultWeapon() | ||
defaultWeapon.moveToContainer(creatureObject) | ||
creatureObject.equippedWeapon = defaultWeapon | ||
return creatureObject | ||
} | ||
|
||
private fun createDefaultWeapon(): WeaponObject { | ||
val defWeapon = ObjectCreator.createObjectFromTemplate("object/weapon/melee/unarmed/shared_unarmed_default_player.iff") as WeaponObject? | ||
defWeapon ?: throw RuntimeException("Unable to create default weapon") | ||
ObjectCreatedIntent.broadcast(defWeapon) | ||
defWeapon.maxRange = 5f | ||
defWeapon.type = WeaponType.UNARMED | ||
defWeapon.attackSpeed = 4f | ||
defWeapon.minDamage = 10 | ||
defWeapon.maxDamage = 20 | ||
return defWeapon | ||
} | ||
} |