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Mark Player as @NotNull in PlayerEventIntent to communicate null chec… #1536

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Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/***********************************************************************************
* Copyright (c) 2018 /// Project SWG /// www.projectswg.com *
* Copyright (c) 2024 /// Project SWG /// www.projectswg.com *
* *
* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
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import com.projectswg.holocore.resources.support.global.player.Player;
import com.projectswg.holocore.resources.support.global.player.PlayerEvent;
import me.joshlarson.jlcommon.control.Intent;
import org.jetbrains.annotations.NotNull;

public class PlayerEventIntent extends Intent {

private Player player;
private PlayerEvent event;

public PlayerEventIntent(Player p, PlayerEvent event) {
public PlayerEventIntent(@NotNull Player p, PlayerEvent event) {
setPlayer(p);
setEvent(event);
}

public void setPlayer(Player p) {
public void setPlayer(@NotNull Player p) {
this.player = p;
}

public void setEvent(PlayerEvent event) {
this.event = event;
}

@NotNull
public Player getPlayer() {
return player;
}
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