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Server/Misc: codestyle
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ArivanaDEV committed Jun 22, 2022
1 parent 2d98d41 commit d1a1207
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Showing 2 changed files with 11 additions and 22 deletions.
31 changes: 10 additions & 21 deletions src/server/game/Handlers/GroupHandler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -59,45 +59,34 @@ void WorldSession::SendPartyResult(PartyOperation operation, const std::string&
SendPacket(&data);
}

void WorldSession::SendGroupInviteNotification(const std::string& inviterName, bool inGroup)
void WorldSession::SendGroupInviteNotification(ObjectGuid InviterGUID, const std::string& inviterName, bool inGroup)
{
SF_LOG_DEBUG("network", "WORLD: sending SMSG_GROUP_INVITE");

ObjectGuid invitedGuid = GetPlayer()->GetGUID();

WorldPacket data(SMSG_GROUP_INVITE, 6 + 1 + 8 + 8 + 4 + 4 + 4 + inviterName.size());
data.WriteBits(0, 8);
data.WriteBits(0, 8);
data.WriteBit(invitedGuid[2]);
data.WriteGuidMask(InviterGUID, 2);
data.WriteBit(0);
data.WriteBits(inviterName.size(), 6); // inviter name length
data.WriteBit(invitedGuid[7]);
data.WriteBit(invitedGuid[5]);
data.WriteGuidMask(InviterGUID, 7, 5);
data.WriteBit(!inGroup); // inverse already in group
data.WriteBit(0); // auto decline
data.WriteBit(invitedGuid[1]);
data.WriteGuidMask(InviterGUID, 1);
data.WriteBit(0); // cross realm invite (includes hyphen between inviter and server name)
data.WriteBit(0); // realm transfer warning("Accepting this invitation may transfer you to another realm")
data.WriteBits(0, 22); // counter
data.WriteBit(invitedGuid[3]);
data.WriteBit(invitedGuid[0]);
data.WriteBit(invitedGuid[4]);
data.WriteBit(invitedGuid[6]);
data.WriteGuidMask(InviterGUID, 3, 0, 4, 6);
data.FlushBits();

data.WriteByteSeq(invitedGuid[6]);
data.WriteByteSeq(invitedGuid[7]);
data.WriteByteSeq(invitedGuid[2]);
data.WriteByteSeq(invitedGuid[0]);
data.WriteGuidBytes(InviterGUID, 6, 7, 2, 0);
data << uint64(0);
data << uint32(0);
data << uint32(0);
data.WriteByteSeq(invitedGuid[1]);
data.WriteByteSeq(invitedGuid[5]);
data.WriteByteSeq(invitedGuid[4]);
data.WriteGuidBytes(InviterGUID, 1, 5, 4);
data << int32(0);
data.WriteString(inviterName);
data.WriteByteSeq(invitedGuid[3]);
data.WriteGuidBytes(InviterGUID, 3);
data << uint32(0);

/*for (int i = 0; i < counter; i++)
Expand Down Expand Up @@ -204,7 +193,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
if (group2)
{
// tell the player that they were invited but it failed as they were already in a group
player->GetSession()->SendGroupInviteNotification(GetPlayer()->GetName(), true);
player->GetSession()->SendGroupInviteNotification(GetPlayer()->GetObjectGUID(), GetPlayer()->GetName(), true);
}

return;
Expand Down Expand Up @@ -254,7 +243,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
}

// ok, we do it
player->GetSession()->SendGroupInviteNotification(GetPlayer()->GetName(), false);
player->GetSession()->SendGroupInviteNotification(GetPlayer()->GetObjectGUID(), GetPlayer()->GetName(), false);

SendPartyResult(PartyOperation::PARTY_OP_INVITE, memberName, PartyResult::ERR_PARTY_RESULT_OK);
}
Expand Down
2 changes: 1 addition & 1 deletion src/server/game/Server/WorldSession.h
Original file line number Diff line number Diff line change
Expand Up @@ -295,7 +295,7 @@ class WorldSession
void SendPartyResult(PartyOperation operation, std::string const& member, PartyResult res, uint32 val = 0);
void SendSetPhaseShift(ObjectGuid PlayerGUID, std::set<uint32> const& phaseIds, std::set<uint32> const& terrainswaps, std::set<uint32> const& worldAreas);
void SendQueryTimeResponse();
void SendGroupInviteNotification(const std::string& inviterName, bool inGroup);
void SendGroupInviteNotification(ObjectGuid InviterGUID, const std::string& inviterName, bool inGroup);
void SendRolePollInform(ObjectGuid guid, uint8 Index);

void SendAuthResponse(ResponseCodes code, bool queued, uint32 queuePos = 0);
Expand Down

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