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Fixed a few bugs, added ach. names, also revamped a little bit of cha…
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…llenge balancing.
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Pseudonian committed Apr 22, 2021
1 parent 8d6d666 commit 15d6e0d
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Showing 3 changed files with 34 additions and 34 deletions.
56 changes: 28 additions & 28 deletions src/Achievements.ts
Original file line number Diff line number Diff line change
Expand Up @@ -302,34 +302,34 @@ const adesc = {
adesc250: "[250] The Thousand Suns: [Hint: You need to fully research into becoming GOD]",
adesc251: "[251] The Thousand Moons: [Hint: You may need to cube yourself up]",
adesc252: "[252] Ultimate: Complete 'SADISTIC II' challenge.",
adesc253: "[253] WIP: Clear an ascension with 1e12 score.",
adesc254: "[254] WIP: Clear an ascension with 1e13 score.",
adesc255: "[255] WIP: Clear an ascension with 1e14 score.",
adesc256: "[256] WIP: Clear an ascension with 1e15 score.",
adesc257: "[257] WIP: Clear an ascension with 1e16 score.",
adesc258: "[258] WIP: Clear an ascension with 1e17 score.",
adesc259: "[259] WIP: Clear an ascension with 1e18 score.",
adesc260: "[260] WIP: Ascend a total of 10 million times.",
adesc261: "[261] WIP: Ascend a total of 30 million times.",
adesc262: "[262] WIP: Ascend a total of 90 million times.",
adesc263: "[263] WIP: Ascend a total of 270 million times.",
adesc264: "[264] WIP: Ascend a total of 810 million times.",
adesc265: "[265] WIP: Ascend a total of 2.430 billion times.",
adesc266: "[266] WIP: Ascend a total of 9.999 billion times.",
adesc267: "[267] WIP: Achieve a constant of 1e1,000.",
adesc268: "[268] WIP: Achieve a constant of 1e2,000.",
adesc269: "[269] WIP: Achieve a constant of 1e4,000.",
adesc270: "[270] WIP: Achieve a constant of 1e10,000.",
adesc271: "[271] WIP: Achieve a constant of 1e20,000.",
adesc272: "[272] WIP: Achieve a constant of 1e40,000.",
adesc273: "[273] WIP: Achieve a constant of 1e100,000.",
adesc274: "[274] WIP: I don't know yet.",
adesc275: "[275] WIP: I don't know yet.",
adesc276: "[276] WIP: I don't know yet.",
adesc277: "[277] WIP: I don't know yet.",
adesc278: "[278] WIP: I don't know yet.",
adesc279: "[279] WIP: I don't know yet.",
adesc280: "[280] WIP: I don't know yet.",
adesc253: "[253] Platonicism: Clear an ascension with 1e12 score.",
adesc254: "[254] That's a handful!: Clear an ascension with 1e13 score.",
adesc255: "[255] The game where everything is made up: Clear an ascension with 1e14 score.",
adesc256: "[256] ... and the points don't matter: Clear an ascension with 1e15 score.",
adesc257: "[257] Arguably moral: Clear an ascension with 1e16 score.",
adesc258: "[258] Khafra's Personal Best: Clear an ascension with 1e17 score.",
adesc259: "[259] A million million million!: Clear an ascension with 1e18 score.",
adesc260: "[260] Highly Dimensional Being: Ascend a total of 10 million times.",
adesc261: "[261] Ant God's upheaval: Ascend a total of 30 million times.",
adesc262: "[262] Did you forget about ant god?: Ascend a total of 90 million times.",
adesc263: "[263] Ant god is unemployed thanks to you: Ascend a total of 270 million times.",
adesc264: "[264] I hope you're happy with yourself: Ascend a total of 810 million times.",
adesc265: "[265] Oh well: Ascend a total of 2.430 billion times.",
adesc266: "[266] Keep up the gradual numerical increase: Ascend a total of 9.999 billion times.",
adesc267: "[267] Eigenvalued: Achieve a constant of 1e1,000.",
adesc268: "[268] Achieve Mathematics: Achieve a constant of 1e2,000.",
adesc269: "[269] Ramsay (5,5): Achieve a constant of 1e4,000.",
adesc270: "[270] What comes after ten tremilliatrecendotrigintillion?: Achieve a constant of 1e10,000.",
adesc271: "[271] LARGE BOY: Achieve a constant of 1e20,000.",
adesc272: "[272] LARGER BOY: Achieve a constant of 1e40,000.",
adesc273: "[273] LARGEST BOY: Achieve a constant of 1e100,000.",
adesc274: "[274] Centennial Ascension: [WIP] You may have to ascend with a certain choice of difficulty.",
adesc275: "[275] ASCENDEDDDDDD: So many damn ascensions, so little time!.",
adesc276: "[276] Two Hepteract, One Abyss: Probably the worst investment you'll ever make.",
adesc277: "[277] Surprise Mechanic: Get a shit ton of quarks from the loot- WOW! Industry Content.",
adesc278: "[278] Shhhh: Input the answer to this clue in the promotion codes, cAsE-sEnSiTiVe.",
adesc279: "[279] Perfect Customer: What's a hundred upgrades towards a merchant? Apparently a lot.",
adesc280: "[280] Transcended: Okay, maybe I won't leave this a secret. Get 20,000 summative challenge 1-5 completions!",

}

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8 changes: 4 additions & 4 deletions src/Challenges.ts
Original file line number Diff line number Diff line change
Expand Up @@ -448,7 +448,7 @@ export const calculateChallengeRequirementMultiplier = (type: string, completion
else if (special == 8)
requirementMultiplier *= 10
else
requirementMultiplier *= 1000
requirementMultiplier *= 4
}
if (completions >= 80) {
if (special === 6)
Expand All @@ -458,7 +458,7 @@ export const calculateChallengeRequirementMultiplier = (type: string, completion
else if (special === 8)
requirementMultiplier *= 4
else
requirementMultiplier *= 2000
requirementMultiplier *= 2
}
if (completions >= 70){
if(special === 6) /*Multiplier is reduced significantly for challenges requiring mythos shards*/
Expand All @@ -468,11 +468,11 @@ export const calculateChallengeRequirementMultiplier = (type: string, completion
else if(special === 8)
requirementMultiplier *= 2
else
requirementMultiplier *= 1000
requirementMultiplier *= 1
}
if (completions >= 60){
if (special === 9 || special === 10)
requirementMultiplier *= 10
requirementMultiplier *= Math.pow(1000, (completions - 60) / 10)
}
if (completions >= 25){
requirementMultiplier *= Math.pow(1 + completions, 5) / 625
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4 changes: 2 additions & 2 deletions src/Hepteracts.ts
Original file line number Diff line number Diff line change
Expand Up @@ -231,14 +231,14 @@ export const hepteractDescriptions = (type: hepteractTypes) => {
case 'chronos':
unlockedText.textContent = (player.hepteractCrafts.chronos.UNLOCKED) ? "< UNLOCKED >": "< LOCKED >"
effectText.textContent = "This hepteract bends time, in your favor. +0.06% Ascension Speed per Chronos Hepteract."
currentEffectText.textContent = "Current Effect: Ascension Speed +" + format(hepteractEffective('chronos') / 10, 2, true) + "%"
currentEffectText.textContent = "Current Effect: Ascension Speed +" + format(hepteractEffective('chronos') * 6 / 100, 2, true) + "%"
balanceText.textContent = "Inventory: " + format(player.hepteractCrafts.chronos.BAL, 0, true) + " / " + format(player.hepteractCrafts.chronos.CAP)
costText.textContent = "One of these will cost you " + format(player.hepteractCrafts.chronos.HEPTERACT_CONVERSION, 0, true) + " Hepteracts and 1e115 Obtainium [WIP]"
break;
case 'hyperrealism':
unlockedText.textContent = (player.hepteractCrafts.hyperrealism.UNLOCKED) ? "< UNLOCKED >": "< LOCKED >"
effectText.textContent = "This bad boy can make hypercube gain skyrocket. +0.06% Hypercubes per Hyperreal Hepteract."
currentEffectText.textContent = "Current Effect: Hypercubes +" + format(hepteractEffective('hyperrealism') / 10, 2, true) + "%"
currentEffectText.textContent = "Current Effect: Hypercubes +" + format(hepteractEffective('hyperrealism') * 6 / 100, 2, true) + "%"
balanceText.textContent = "Inventory: " + format(player.hepteractCrafts.hyperrealism.BAL, 0, true) + " / " + format(player.hepteractCrafts.hyperrealism.CAP)
costText.textContent = "One of these will cost you " + format(player.hepteractCrafts.hyperrealism.HEPTERACT_CONVERSION, 0, true) + " Hepteracts and 1e80 Offerings."
break;
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