divine pack now applies 7.77x instead of 2x #380
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Looks like the octeract gain per second method was using a value of 2x for the divine pack multiplier instead of the 7.77x in the pack description. The old octeract stats display was displaying the 7.77x value.
This PR replaces the line calculating a 2x multiplier with the one from the old display method that properly calculated 7.77. Not sure if we should prefer using the
getEffect().bonus
style of checking on upgrade status or if checking the level is ok.