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Correct default values with pass time cfg #107

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merged 1 commit into from
Nov 22, 2024

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prplnorangesoda
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Currently, the valve defaults in the file use integer numbers. Passtime cvars are unique in that most of them use a nonstandard "float" value.

A lot of the defaults specified in the cvar truncate necessary float digits (such as the throwarcs) which are used to determine decimal values - and passtime as a gamemode uses a LOT of control cvars compared to 6s or HL where those gamemodes have less exposed cvars

@l-Aad-l l-Aad-l merged commit ef86506 into RGLgg:master Nov 22, 2024
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2 participants