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Photo Assassin

A pervasive (i.e. walk around and do stuff) game inspired by Schniper

I'm sure this variant must exist somehwere already.

The game is played over a decent sized space with players attempting to "snipe" each other by taking photos.

Requirements

  • 2+ people
  • An area with lots of cover. Could be a park, indoor space like a museum or a set of streets.
  • Each person needs a phone and the ability to send photos to a group chat. I'm planning to use whatsapp

Play

  • Have all players meet at a starting point
  • Created a group chat with all the players in it
  • Post where players are allowed to go (i.e. "Don't leave the park")
  • Post the initial list of each player's targets. Each player must have 1 target and the list should loop through all players.

So by repeatedly following each target's target, you go through every player and get back to the initial target.

  • Post the time limit for the game.
  • Let the players disperse. Targets can't be sniped for the first X minutes.
  • Players now snipe each other, posting their snipe photos to the group chat.
  • Game ends when a player has sniped everyone or the time limit is up

Player with the most snipes wins

Sniping Rules

  • To "snipe" their target, players must take a photo of them and post it to the group chat immediately.
  • You can only snipe your current target
  • Their new target is the sniped person's initial target.

The target keeps playing as normal

  • You can also snipe the person targeting you, giving you immunity for X minutes.

As normal, the photo must be posted to the group chat (also giving away their postion)

This is to encourage the sniper to be stealthy

Clarifications

  • Photos must be posted as soon as they are taken

This means sniping someone gives away your current position to the whole group

  • Players communiicating/working together is encouraged

i.e. If you see the person targeting you, might be useful to post their location in the chat to distract them

  • Because the target list and snipe photos are public, players know who is targeting who at all times

Other notes

  • Telegram might be better cause they we can have a room bot, i.e. to answer questions, show rules/target list etc
  • If a player snipes everyone, you could have them loopback to their initial target. The game would only end when the time limit is up
  • Bit worried the game might be too isolating as is, how can more ad-hoc teamwork be encouraged?
  • "objectives" could be used to make the game easier/faster

Perhaps game-master could send out ad-hoc tasks to be completed ("take photo at X place), which would create risky spots

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