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Rughalt/pick-up-stix

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Introduction

Pick-Up-Stix allows you to create items as Tokens that players can pick up. It will automatically add the items to the player's inventory.

I mainly play Dungeons and Dragons 5th and therefore I develop and test with that in mind and with the modules that I use in mind. So I apologize if it might take time to get to things sometimes. This is my first module and of course it's in my free time. Please message me on discord @kamcknig anytime though with any quetions and I will get back when I can.

Features

  • Drop items from the items directory or compendiums onto the canvas, players, or containers
  • Create containers out of dropped items, lock them, add open and closed images.
  • Create container items in the Items Directory with pre-filled loot
  • Players may pick items up
  • Players may drop items from their own inventories onto the canvas, other players or loot containers
  • Players must be within one square of loot to interact with it
  • Choose which controlled token interacts with the loot

Future Considrations and Plans

  • Using roll tables to fill loot container
  • Loot dead bodies
  • Steal from living bodies using DC checks and notifications to GM if it fails
  • Allowing addition of items via the 'add' button on the item config application

Known Issues

  • The feature to create item container 'templates' by using the 'Create Item' button on the Items Directory is very new and hasn't been thoroughly tested.
  • Items created via the 'Add' button on character sheets are currently do not work with Pick-Up-Stix; They cannot be dropped like normal loot.

Demos

Click to see the video how-to