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PlayReportAnalyzer: Added Games #614

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Feb 3, 2025
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55 changes: 55 additions & 0 deletions src/Ryujinx/DiscordIntegrationModule.cs
Original file line number Diff line number Diff line change
Expand Up @@ -82,6 +82,36 @@ private static void Update(object sender, ReactiveEventArgs<bool> evnt)
}
}

public static string MarioKart8(object obj)
{
return obj switch
{
// Single Player
"Single" => "Single Player",
// Multiplayer
"Multi-2players" => "Multiplayer 2 Players",
"Multi-3players" => "Multiplayer 3 Players",
"Multi-4players" => "Multiplayer 4 Players",
// Wireless/LAN Play
"Local-Single" => "Wireless/LAN Play",
"Local-2players" => "Wireless/LAN Play 2 Players",
// CC Classes
"50cc" => "50cc",
"100cc" => "100cc",
"150cc" => "150cc",
"Mirror" => "Mirror (150cc)",
"200cc" => "200cc",
// Modes
"GrandPrix" => "Grand Prix",
"TimeAttack" => "Time Trials",
"VS" => "VS Races",
"Battle" => "Battle Mode",
"RaceStart" => "Selecting a Course",
"Race" => "Racing",
_ => "Playing Mario Kart 8 Deluxe"
};
}

public static void Use(Optional<string> titleId)
{
if (titleId.TryGet(out string tid))
Expand Down Expand Up @@ -131,6 +161,31 @@ private static void SwitchToMainState()
"01007ef00011e000",
gameSpec =>
gameSpec.AddValueFormatter("IsHardMode", val => val is 1 ? "Playing Master Mode" : "Playing Normal Mode")
)
.AddSpec( // Super Mario Odyssey
"0100000000010000",
gameSpec =>
gameSpec.AddValueFormatter("is_kids_mode", val => val is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode")
)
.AddSpec( // Super Mario Odyssey (China)
"010075000ECBE000",
gameSpec =>
gameSpec.AddValueFormatter("is_kids_mode", val => val is 1 ? "Playing in 帮助模式" : "Playing in 普通模式")
)
.AddSpec( // Super Mario 3D World + Bowser's Fury
"010028600EBDA000",
gameSpec =>
gameSpec.AddValueFormatter("mode", val => val is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury")
)
.AddSpec( // Mario Kart 8 Deluxe
"0100152000022000",
gameSpec =>
gameSpec.AddValueFormatter("To", MarioKart8)
)
.AddSpec( // Mario Kart 8 Deluxe (China)
"010075100E8EC000",
gameSpec =>
gameSpec.AddValueFormatter("To", MarioKart8)
);

private static void HandlePlayReport(MessagePackObject playReport)
Expand Down