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Some more documentation and cleanup #176
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#include "../chao_garden/include/language.h" | ||
#include "../chao_garden/include/program_params.h" |
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Not sure I like the relative includes. We can add chao_garden include to the -I
path and then name the headers something with chao_garden
in the name, or we can have a folder called chao_garden
in there?
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Also, why are these not at the top?
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I'm also for just not passing headers to SA2 since they likely just hard coded these anyway :/
// TODO: what is going on here, doesn't work as a struct | ||
// TODO: what's unk374 | ||
TinyChaoGardenConfig[0] = unk374; | ||
#if (GAME == GAME_SA1) |
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Tbh, are we really gonna share these files between sa1 and sa2? I would imagine the rest of the file is completely differnent.
/* 0x06 */ u16 unk6; | ||
/* 0x08 */ Sprite s; | ||
} BrakeDustEffect; | ||
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typedef struct { | ||
s8 unk0; | ||
u8 filler1[3]; |
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You can probably remove this now :)
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