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Accurate barriers #16

Merged
merged 12 commits into from
Jan 12, 2025
Merged

Accurate barriers #16

merged 12 commits into from
Jan 12, 2025

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SamoZ256
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@SamoZ256 SamoZ256 commented Jan 8, 2025

Implements accurate barriers through framebuffer fetch instead of ending the render pass. Should improve performance in botw significantly.
TODO:

  • make sure the check for self-dependency doesn't have false positives
  • check for framebuffer fetch support
  • support getting render target size in pixel shaders

@SamoZ256 SamoZ256 merged commit 159a10e into metal Jan 12, 2025
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