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[SUGGESTION] Config for specifying "2-handed" weapons. #15
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Would be more efficient just tell if the item in the mainhand even has a melee damage. Example: sword in the offhand - bow in the mainhand > left click will attack with the offhand |
First of all, I tried to make upstream work but it doens't so i was working locally with 37bf5fa (curseforge version) didn't tested this too much (but it works somehow) so this is a suggestion pretty much. Simply by checking if the "default action" has implemented means to do what the player expects rather than what Minecraft expects: sword in the offhand - bow in the mainhand > left click will attack with the offhand sword in the offhand - bow in the mainhand > right click will draw the bow in the mainhand (no attack with the offhand) SanAndreaP#15 (comment) axe in the offhand - a block in the mainhand > left click will attack with the offhand bow in the mainhand - bow in the mainhand > does what you expect on vanilla mc bow in the mainhand - shield in the mainhand > does what you expect on vanilla mc sword in the mainhand - shield in the mainhand > left click will attack with the offhand
fix SanAndreaP#15 and others
Hello there!
Making a modpack and I would really like to let people dual-wield, but some weapons kind of don't make sense when it comes to size, and when you try to fire bows the off-hand also lands a hit at the same time. (Which feels kind of weird)
Is it possible to create a whitelist for items that are only usable when the other hand is empty?
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