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Release 1.2.7
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Septh committed Oct 1, 2018
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5 changes: 5 additions & 0 deletions CHANGELOG.md
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## 1.2.7
- [language.lua] Added some more idenfiers.
- [language.lua] Fixed some minor glitches.
- [language.lua] Added support for folding regions in lua code with `--#region` and `--#endregion`

## 1.2.6
- [language.lua] Updated to (hopefully) match WoW 8.0 build 27547.

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7 changes: 3 additions & 4 deletions README.md
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Expand Up @@ -14,12 +14,12 @@ This World of Warcraft addon developer toolset for VS Code includes an improved

## Features

* **Full (I hope...) WoW 8.0 API**
* **New since 1.2.0: A bunch of useful code snippets, thanks to [m4xc4v413r4](https://github.com/m4xc4v413r4)**
* **Full (I hope...) WoW 8.0.1 (Build 27791) API**
* Includes a bunch of useful code snippets, thanks to [m4xc4v413r4](https://github.com/m4xc4v413r4)
* Improved Lua 5.1 grammar with World of Warcraft's built-in Lua interpreter specificities
* Extensive FrameXML widgets and Lua library support
* `.toc` file colorization
* Four new, dedicated color themes based on VS Code's default themes: Light+, Dark+, Monokai and Monokai Dimmed
* Four dedicated color themes based on VS Code's default themes: Light+, Dark+, Monokai and Monokai Dimmed


### Grammars
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These are the currently known issues with wow-bundle. Should you whish to collaborate to the projet and help resolve these issues, you're welcome to submit a PR on Github.

* ~~The WoW API isn't fully complete yet, some 7.0.3 functions, methods and probably other things are still missing - I'll add them when time permits.~~ - Full 7.1 support since v1.1.0
* Because Blizzard's FrameXML code exposes hundreds of global functions, objects and variables, it is impossible to support them all. Therefore, only a selection of the most frequently used identifiers is supported. Please open an issue on Github if you need to add more.
* ~~Game events and widgets script handlers are still shown as regular strings. I'm looking for a way to make them stand appart.~~ - Fixed in 1.0.4

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