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Botany Changes and Fixes #2

Merged
merged 17 commits into from
Aug 9, 2024
Merged

Botany Changes and Fixes #2

merged 17 commits into from
Aug 9, 2024

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Shroopy
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@Shroopy Shroopy commented Jun 21, 2024

About The Pull Request

Changelog

🆑
balance: Plants now take longer to grow but need less frequent maintenance.
balance: Perennial growth cannot be taken from any plant with no trait. Many plants now have the perennial growth trait.
balance: The seed generator now makes fewer seeds.
/:cl:

@Shroopy Shroopy force-pushed the mantis-botany-rework branch 2 times, most recently from 2e12096 to 2d5905a Compare June 21, 2024 09:28
@Shroopy Shroopy force-pushed the mantis-botany-rework branch from 2d5905a to d064a1e Compare June 21, 2024 10:07
Shroopy pushed a commit that referenced this pull request Jul 29, 2024
…avaland syndicate base. Attempt #2 (#28934)

* Adds holo-fan and two thermomachine and emitters boards to lavaland syndicate base. Attempt #2 (#84934)

## About The Pull Request
This is my second PR after I goofed up in the first by merging from
master.
Adds a holofan and two thermomachine boards to the engineering crate in
the lavaland syndie base, and adds two emitter boards to its SM room.
## Why It's Good For The Game
The lavaland syndie base has no holofan and is limited to two thermo
machines (four thermomachines and only one emitter if the SM shard room
spawns). This limits atmospheric gameplay and restricts the freedom in
creating set-ups within the base even though it starts with a surplus of
T4 parts and four gas miners. These additions should improve the quality
of base as an atmospheric ghost role and make it less frustrating when
making burns, coolers, dealing with gas leaks Etc. as well as improve SM
shard gameplay when creating high power set ups or tesla.
## Changelog
:cl:
qol: Holofan and two thermomachine and emitter boards in lavaland
syndicate base.
/:cl:

* Adds holo-fan and two thermomachine and emitters boards to lavaland syndicate base. Attempt #2

---------

Co-authored-by: TheNobodyofimportance <[email protected]>
@Shroopy Shroopy changed the title [WIP] Botany Rework Botany Changes and Fixes Aug 9, 2024
@Shroopy Shroopy force-pushed the mantis-botany-rework branch from 5802ad6 to d5db4ec Compare August 9, 2024 20:31
@Shroopy Shroopy merged commit 52b98bb into master Aug 9, 2024
3 checks passed
github-actions bot added a commit that referenced this pull request Aug 9, 2024
Shroopy pushed a commit that referenced this pull request Dec 6, 2024
…embeds on reagent spears (#2536)

## About The Pull Request
This fixes two bugs. Quoting the player reported bug:

Exploit #1 - Twitch Next Move modificier

This one needs a bit of VV to test mostly to speed up the conditions,
but its doable by a miner with a bit of skill.

You need the berserker armor of the chosen one, or alternatively, the
Dexterous mutation and a way to remove it (I think you can do so with
mutadone, but never tried, regardless!) and Twitch.
The short of it is that the next move variable is always edited with
multiplicatives, but Twitch was coded with an aditive, so alternating
one and another and then removing one effect and letting the other run
out would net you with a lower than 1 next move variable.

Exploit #2  - God Slaying Spear

This one is easy to test, basically you all got a spear with better
embeed stats than ninja stars, which embeeds most of the time thanks to
its high embeed chance, plus its armor penetration, with no chance for
it to fall out naturally so it has to be manually removed. Since it has
a Bulky weight class, its damage multiplier is 4 plus the pain
multiplier being 6, doing 24 damage per tick and on extraction, being
able to kill a person that gets it in 10 seconds, even if armored.

We had a whole clique abusing this as icecats on nova, and even
combining it with morphine.


https://github.com/Bubberstation/Bubberstation/blob/master/modular_skyrat/modules/reagent_forging/code/forge_weapons.dm#L136

## Why It's Good For The Game
Fixes some seriously game breaking bugs no one's abused yet, discovered
on Nova,

## Proof Of Testing

<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog

:cl: OrbisAnima (code for 1), ReturnToZender (code for 2)
fix: Fixes an exploit with Twitch, and the reagent forged spear's
embedding.
/:cl:

---------

Co-authored-by: Arturlang <[email protected]>
Shroopy pushed a commit that referenced this pull request Dec 7, 2024
# This is the 1st commit message:

goofsec hud

# This is the commit message #2:

the sensible tgui errors

# This is the commit message #3:

Gets it to compile

# This is the commit message #4:

Fixes all extra runtimes

# This is the commit message #5:

TGUI Fixes 1

# This is the commit message #6:

Removes open dream check

# This is the commit message #7:

Ticked file enforcement

# This is the commit message #8:

A very harsh way to fix potential missing icons

# This is the commit message #9:

Wipes all the errorneously included files

# This is the commit message #10:

fixes missing_icons fully

# This is the commit message #11:

some extra ci fixes before I forget

# This is the commit message #12:

WHAT THE FUCK

# This is the commit message #13:

really?

# This is the commit message #14:

bye waffles

# This is the commit message #15:

hooray
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