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Found another way that might work for Adding Texture Offset Animation Support?
Not sure if this is supported on the GLTF spec, but there is an addon in blender called Images as Planes. It basically lets you animate textures on a material on an Offset parameter, and from what I can see it just uses the basic Texture Node. So If this could somehow be hooked to the Offset parameter on Unity's Material, would be rad 🤓 .
Here's an example gif, and the blender and GLTF files ⬇️
Found another way that might work for Adding Texture Offset Animation Support?
Not sure if this is supported on the GLTF spec, but there is an addon in blender called Images as Planes. It basically lets you animate textures on a material on an
Offset
parameter, and from what I can see it just uses the basic Texture Node. So If this could somehow be hooked to theOffset
parameter on Unity's Material, would be rad 🤓 .Here's an example gif, and the blender and GLTF files ⬇️
UVImageSeqTest.zip
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