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[BUG] l4d_witch_damage_announce.smx don't work #698

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Electr0 opened this issue Aug 9, 2023 · 2 comments
Closed

[BUG] l4d_witch_damage_announce.smx don't work #698

Electr0 opened this issue Aug 9, 2023 · 2 comments

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@Electr0
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Electr0 commented Aug 9, 2023

Describe the bug

L 08/09/2023 - 18:31:57: [SM] Exception reported: Invalid memory access
L 08/09/2023 - 18:31:57: [SM] Blaming: optional/l4d_witch_damage_announce.smx
L 08/09/2023 - 18:31:57: [SM] Call stack trace:
L 08/09/2023 - 18:31:57: [SM] [1] Line 249, ..\l4d_witch_damage_announce.sp::PrintWitchDamage
L 08/09/2023 - 18:31:57: [SM] [2] Line 217, ..\l4d_witch_damage_announce.sp::CalculateWitch
L 08/09/2023 - 18:31:57: [SM] [3] Line 189, ..\l4d_witch_damage_announce.sp::WitchDeath_Event

@A1mDev
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A1mDev commented Aug 10, 2023

It seems very strange at some point there are more survivors than indicated by the survivor_limit (4) convar. Do you know how to reproduce this?

@SirPlease
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Just to check, is this played on a 4v4 config or less?
Considering the plugin does not actively keep track of survivor_limit and instead uses a hardcoded maxlimit of 4.

Also, does it consistently not work or does this error only happen every now and then?
I'll be able to run some test in a bit, but additional information would be appreciated 😄

fantasylidong pushed a commit to fantasylidong/CompetitiveWithAnne that referenced this issue Jun 26, 2024
- Syntax Update
- Remove comments for self explanatory code
- Removed unnecessary code
- Fix issues caused by relying on hardcoded values
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