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Just to check, is this played on a 4v4 config or less?
Considering the plugin does not actively keep track of survivor_limit and instead uses a hardcoded maxlimit of 4.
Also, does it consistently not work or does this error only happen every now and then?
I'll be able to run some test in a bit, but additional information would be appreciated 😄
Describe the bug
L 08/09/2023 - 18:31:57: [SM] Exception reported: Invalid memory access
L 08/09/2023 - 18:31:57: [SM] Blaming: optional/l4d_witch_damage_announce.smx
L 08/09/2023 - 18:31:57: [SM] Call stack trace:
L 08/09/2023 - 18:31:57: [SM] [1] Line 249, ..\l4d_witch_damage_announce.sp::PrintWitchDamage
L 08/09/2023 - 18:31:57: [SM] [2] Line 217, ..\l4d_witch_damage_announce.sp::CalculateWitch
L 08/09/2023 - 18:31:57: [SM] [3] Line 189, ..\l4d_witch_damage_announce.sp::WitchDeath_Event
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