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Control Node Window

The Control Node Window is a Node for creating control node-based windows in Godot, complete with usage examples.

Key Features:

  • Control Compatibility: Must be a child of a control node to function properly.
  • Flexible Child Nodes: Designed to work with child nodes such as ScrollContainer, TextEdit, and similar control nodes.
  • Canvas Layer / Viewport Independence: Operates without utilizing any canvas layers.

Usage:

To use the control_node_window.tscn, attach it as a child of a suitable control node. Add a compatible node like ScrollContainer or TextEdit as its child for optimal functionality.