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fix(combat): improve slot claiming #1377

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Mar 11, 2024
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5 changes: 3 additions & 2 deletions modules/combat-ffg.js
Original file line number Diff line number Diff line change
Expand Up @@ -370,12 +370,13 @@ export class CombatTrackerFFG extends CombatTracker {
async _claimInitiativeSlot(event) {
const slot = $(event.currentTarget).data('claim-slot');
const tokenCount = canvas.tokens.controlled.length;
const ownedTokenCount = canvas.tokens.ownedTokens.length;
// you must have a single token selected to claim a slot
if (tokenCount !== 1) {
if (tokenCount !== 1 && ownedTokenCount !== 1) {
ui.notifications.warn(game.i18n.localize("SWFFG.Notifications.Combat.Claim.OneToken"));
return;
}
const token = canvas.tokens.controlled[0];
const token = ownedTokenCount === 1 ? canvas.tokens.ownedTokens[0] : canvas.tokens.controlled[0];
const combatant = token.combatant;
if (!combatant) {
ui.notifications.warn(game.i18n.localize("SWFFG.Notifications.Combat.Claim.Combatant"));
Expand Down