You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This issue is meant to collect all panorama plans and ideas into a single "document". Features related to the new UI should be discussed in the comments here or in a GH discussion thread so they can be collected and added here.
This is just a replacement for Portal 2's save game UI.
Currently no issue describing this
Addons Menu
This is for managing workshop addons. Should allow for subscribing/unsubscribing, fixing missing addons, creating/managing addon collections and some other things if we decide to do that.
This is just a HUD for the paint gun. Will probably be pretty minimal only showing the available/selected paints.
This hud is described in #40 and there is a discussion for it here #706
Weapon Selector
A simple menu for selecting weapons, as the player may be holding more than just the paint gun in P2CE.
Might be a weapon wheel, HL2-style selector or something else entirely. Hasn't fully been discussed.
No issue describing or tracking progress on this
Input HUD
Simple key input visualizer for speedrunners. This should have multiple modes, one to show the input "commands" (forward, left, right, back, jump, etc.) and one that shows the actual keyboard layout, showing the real key strokes of the user.
Which component should be improved?
UI/UX
Describe your suggestion
Panorama UI
This issue is meant to collect all panorama plans and ideas into a single "document". Features related to the new UI should be discussed in the comments here or in a GH discussion thread so they can be collected and added here.
Luke's menu mockups (Not final)
None of the mockups are final
Main Menu
Main menu(s) described in #37, #36 & #35
Settings Menu
Settings menu described in StrataSource/Portal-2-Community-Edition#710
Save/Load Menu
This is just a replacement for Portal 2's save game UI.
Currently no issue describing this
Addons Menu
This is for managing workshop addons. Should allow for subscribing/unsubscribing, fixing missing addons, creating/managing addon collections and some other things if we decide to do that.
Addons menu described in #31
HUD
Paint Gun HUD
This is just a HUD for the paint gun. Will probably be pretty minimal only showing the available/selected paints.
This hud is described in #40 and there is a discussion for it here #706
Weapon Selector
A simple menu for selecting weapons, as the player may be holding more than just the paint gun in P2CE.
Might be a weapon wheel, HL2-style selector or something else entirely. Hasn't fully been discussed.
No issue describing or tracking progress on this
Input HUD
Simple key input visualizer for speedrunners. This should have multiple modes, one to show the input "commands" (forward, left, right, back, jump, etc.) and one that shows the actual keyboard layout, showing the real key strokes of the user.
Described in #38
Mode 1 (input command mode) implemented in p2ce as of 0.7.0
Speedrun Timer
A simple HUD timer widget. This will be both the speedrun timer and the replacement for the challenge mode timer in game.
Described in #39
Custom HUD Text
In-game HUD to display custom text, including position, velocity, etc.
Described in #32
The text was updated successfully, but these errors were encountered: