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8.3.0 (Lights grid rework)

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@T-Troll T-Troll released this 16 Jun 04:26
· 54 commits to master since this release

Important! If you are using tools for the first time, please read Beginner's guide and AlienFX-GUI readme to configure out its concept and operation principle.

Warning! Some older configuration formats not supported anymore! Backup your configuration using alienfx-config!

  • In case you upgrade from 7.7.2.1 or early, first install and run 7.8.1
  • In case you upgrade from 7.10.5 or early, first install and run 7.10.6.2
  • In case you upgrade from 8.2.1.2 or early, first install and run 8.2.5

Fan-SDK_V1.zip have binaries built against older fan control version, use it only in case you know what you're doing (or have Aurora R7), check readme file inside archive first to configure out how to make it working!

Changes into this release:

All fan control tools:

  • Device detection code reworked. New power modes will be available for some Dell G systems.
  • Bug fixed: power mode name edit result does not store correctly, making mode name edition useless.

AlienFX-GUI:

  • Light grid code reworked:
    • Instead of sliders, add/remove buttons added. Now you can add/remove row/column any time
    • Be careful - removing row/column will clean grid position for all lights on it!
    • Larger grid in case resize not used (all light tabs except "Devices and grids")
  • Light update priority lowered to decrease CPU usage and audio/game interference at massive light updates (f.e. effects in action).

Known issues:

  • In new light chips (m16, m18, etc.) functional key row can turn black after some time. Under investigation.