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Update ChaosModeWeapons.cs
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Hackbesh authored Oct 26, 2017
1 parent bc6c553 commit 20bf433
Showing 1 changed file with 19 additions and 1 deletion.
20 changes: 19 additions & 1 deletion Inferno/ChaosMode/WeaponProvider/ChaosModeWeapons.cs
Original file line number Diff line number Diff line change
Expand Up @@ -68,6 +68,12 @@ static ChaosModeWeapons()
Weapon.MINISMG,
Weapon.AUTOSHOTGUN,
Weapon.COMPACTLAUNCHER,
Weapon.PistolMk2,
Weapon.SMGMk2,
Weapon.CombatMGMk2,
Weapon.AssaultRifleMk2,
Weapon.CarbineRifleMk2,
Weapon.HeavySniperMk2,
};

//近距離系
Expand All @@ -81,6 +87,16 @@ static ChaosModeWeapons()
Weapon.GOLFCLUB,
Weapon.KNIFE,
Weapon.NIGHTSTICK,
Weapon.Bottle,
Weapon.Dagger,
Weapon.Hatchet,
Weapon.KnuckleDuster,
Weapon.Machete,
Weapon.Flashlight,
Weapon.SwitchBlade,
Weapon.Poolcue,
Weapon.Wrench,
Weapon.Battleaxe,
};

//投げる系
Expand All @@ -94,7 +110,7 @@ static ChaosModeWeapons()
Weapon.FLARE,
Weapon.SMOKEGRENADE,
Weapon.PROXIMITYMINE,
Weapon.PIPEBOMB
Weapon.PIPEBOMB,
};

//ドライブバイ
Expand All @@ -116,6 +132,8 @@ static ChaosModeWeapons()
Weapon.MINISMG,
Weapon.AUTOSHOTGUN,
Weapon.COMPACTLAUNCHER,
Weapon.PistolMk2,
Weapon.SMGMk2,
};

AllWeapons = ShootWeapons.Concat(ClosedWeapons).Concat(ProjectileWeapons).ToArray();
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