Skip to content

Actions: Technici4n/NeoForge

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
69 workflow runs
69 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Address review comments
Build PRs #28: Commit 057ecba pushed by Technici4n
January 16, 2025 21:55 1m 7s feature/depth-stenciling
January 16, 2025 21:55 1m 7s
Address review comments
Run PR gametests #18: Commit 057ecba pushed by Technici4n
January 16, 2025 21:55 4m 59s feature/depth-stenciling
January 16, 2025 21:55 4m 59s
Immaculate
Run PR gametests #17: Commit 2a2b00a pushed by Technici4n
January 16, 2025 20:58 4m 15s feature/depth-stenciling
January 16, 2025 20:58 4m 15s
Immaculate
Build PRs #27: Commit 2a2b00a pushed by Technici4n
January 16, 2025 20:58 1m 8s feature/depth-stenciling
January 16, 2025 20:58 1m 8s
Fix test breaking screen rendering and semi-disable by default
Run PR gametests #16: Commit 76b0d06 pushed by Technici4n
January 15, 2025 23:54 3m 59s feature/depth-stenciling
January 15, 2025 23:54 3m 59s
add small clarification
Build PRs #25: Commit 7f4952d pushed by Technici4n
January 15, 2025 23:31 1m 21s feature/depth-stenciling
January 15, 2025 23:31 1m 21s
add small clarification
Run PR gametests #15: Commit 7f4952d pushed by Technici4n
January 15, 2025 23:31 5m 10s feature/depth-stenciling
January 15, 2025 23:31 5m 10s
Remove rendertarget != null check
Run PR gametests #14: Commit 9de54d2 pushed by Technici4n
January 15, 2025 23:27 4m 40s feature/depth-stenciling
January 15, 2025 23:27 4m 40s
Remove rendertarget != null check
Build PRs #24: Commit 9de54d2 pushed by Technici4n
January 15, 2025 23:27 1m 3s feature/depth-stenciling
January 15, 2025 23:27 1m 3s
Add config option to choose between 24+8 and 32+8 formats
Run PR gametests #13: Commit 2bbe875 pushed by Technici4n
January 15, 2025 22:46 5m 33s feature/depth-stenciling
January 15, 2025 22:46 5m 33s
Align MainTarget and RenderTarget patches
Run PR gametests #11: Commit 5f4bd67 pushed by Technici4n
January 15, 2025 22:17 5m 0s feature/depth-stenciling
January 15, 2025 22:17 5m 0s
Align MainTarget and RenderTarget patches
Build PRs #21: Commit 5f4bd67 pushed by Technici4n
January 15, 2025 22:17 1m 25s feature/depth-stenciling
January 15, 2025 22:17 1m 25s
Document stencil test, and prefer RenderSystem or GL30 to GL33
Run PR gametests #10: Commit d2ed447 pushed by Technici4n
January 15, 2025 21:42 4m 55s feature/depth-stenciling
January 15, 2025 21:42 4m 55s
Add super basic test and make things work
Run PR gametests #9: Commit b70c8f7 pushed by Technici4n
January 14, 2025 23:29 5m 6s feature/depth-stenciling
January 14, 2025 23:29 5m 6s
Add super basic test and make things work
Build PRs #19: Commit b70c8f7 pushed by Technici4n
January 14, 2025 23:29 1m 9s feature/depth-stenciling
January 14, 2025 23:29 1m 9s
Use global stencil state
Build PRs #18: Commit 42746f0 pushed by Technici4n
January 14, 2025 18:09 2m 16s feature/depth-stenciling
January 14, 2025 18:09 2m 16s
Use global stencil state
Run PR gametests #8: Commit 42746f0 pushed by Technici4n
January 14, 2025 18:09 5m 41s feature/depth-stenciling
January 14, 2025 18:09 5m 41s