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Adds Carnemori, more flesh armor, and changes the Meathunk sprite #150
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Feel like carnemori shit something on build and debug. |
Unhandled exception. System.AggregateException: One or more errors occurred. (One or more errors occurred. (CLIENT: 10.506s [ERRO] proto: Reading Robust.Shared.Prototypes.EntityPrototype(MobCarnemori) threw the following exception: System.ArgumentException: No data definition found for type System.Collections.Generic.List`1[Robust.Shared.GameObjects.PrototypeLayerData] with node type Robust.Shared.Serialization.Markdown.Mapping.MappingDataNode when reading Blocked merge |
Forcing a test rerun please wait |
Resources/Prototypes/_Arc/Entities/Clothing/OuterClothing/armor.yml
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Resources/Prototypes/_Arc/Entities/Clothing/OuterClothing/armor.yml
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someone more familiar with mob code should give this a pass
think it still broken |
Co-authored-by: TheDoctor1977 <[email protected]>
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test fails still related, please fix
I don't think any of the test fails relate to this PR anymore so I'm gonna merge this. I will work on all the build fails in another PR |
Test fails are in fact unrelated now and I'll put in some time solving them dw |
aye aye thanks for working on the test o7 |
Description.
Adds the flesh god Carnemori
Adds a Malformed Carapace of flesh "A twisted armor made of flesh and bone, it's hard to tell where the armor ends and the wearer begins."
Changed the Meathunk sprite to be smaller and just over all better
🆑