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TARGET = ge_patch | ||
OBJS = main.o gu.o exports.o | ||
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CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division | ||
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti | ||
ASFLAGS = $(CFLAGS) | ||
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BUILD_PRX = 1 | ||
PRX_EXPORTS = exports.exp | ||
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USE_KERNEL_LIBC = 1 | ||
USE_KERNEL_LIBS = 1 | ||
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LIBS = -lpspsystemctrl_kernel | ||
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PSPSDK = $(shell psp-config --pspsdk-path) | ||
include $(PSPSDK)/lib/build_prx.mak |
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# GE Patch Plugin | ||
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This is an experimental plugin for [Adrenaline](https://github.com/TheOfficialFloW/Adrenaline) that allows you to play a few games in native resolution. | ||
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## Compatibility List | ||
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Please help testing games and filling out the [spreadsheet](https://docs.google.com/spreadsheets/d/1aZlmKwELcdpCb9ezI5iRfgcX9hoGxgL4tNC-673aKqk/edit#gid=0). | ||
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## Installation | ||
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- Download [ge_patch.prx](https://github.com/TheOfficialFloW/GePatch/releases/download/v0.1/ge_patch.prx). | ||
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- Copy it to `ux0:pspemu/seplugins/`. | ||
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- Write this line to `ux0:pspemu/seplugins/game.txt`: | ||
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``` | ||
ms0:/seplugins/ge_patch.prx 1 | ||
``` | ||
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## Known Issues | ||
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Some games may: | ||
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- Not display cutscenes. | ||
- Have wrong color format / line width. |
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PSP_BEGIN_EXPORTS | ||
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PSP_EXPORT_START(syslib, 0, 0x8000) | ||
PSP_EXPORT_FUNC(module_start) | ||
PSP_EXPORT_VAR(module_info) | ||
PSP_EXPORT_END | ||
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PSP_END_EXPORTS |
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