This sample OS X application illustrates the speed improvements that can be attained by leveraging OpenCL in computationally-intensive programs (in this case, a Mandelbrot set renderer). On a quad-core iMac, the OpenCL, GPU-backed algorithm shows a speed improvement of ~700x over the linear algorithm. Note that Mac OS X 10.7 "Lion" is required to compile the project due to the use of the GCD-based OpenCL API.
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A Mandelbrot set renderer for OS X which leverages GCD, OpenCL, and Metal
Tiza59/Mandelbrot
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A Mandelbrot set renderer for OS X which leverages GCD, OpenCL, and Metal
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- Objective-C 75.3%
- Swift 10.5%
- Metal 8.2%
- C 3.8%
- C++ 2.2%