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Releases: UPBGE/UPBGE-logicnodes

0.8.1: Local Variable Management

28 Jan 14:03
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The New Nodes enable saving and reading from and to a local json file.
This System can be used to make User-defined options persistant.

0.8.0: Road to Beta

27 Jan 10:08
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With the addition of "Done" Sockets on every Node, the system is ready to head into the finals steps to completion.

*Hotfixed

0.3.8: Save & Load Data

25 Jan 23:44
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This release enables saving and loading to .json files

0.3.7: Logic Brick Access v2

15 Jan 13:42
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Access connected Actuators by name
Include an inverted Conditional And Node

0.3.6: Logic Brick Access v1

13 Jan 13:31
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With this release, full functionality is approximated by enabling use of Sensors and Actuators through Logic Nodes.

0.3.5.1: Character Physics Nodes

26 Dec 16:49
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Character Physics Nodes

0.3.5: Controllers!

02 Dec 14:18
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Shipping Controllers and reworked Property Panel

0.3.4: Game Property Panel

12 Nov 22:15
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Game Properties are now available from the Node Editor

0.3.3: New Object Selector

11 Nov 22:07
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Light Nodes don't do anything as of now, because UPBGE does not support them yet.