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Update barracuda in the hopes that our burst crashes go away. (#4359) (
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surfnerd authored Aug 17, 2020
1 parent 5d2d65e commit 9df821d
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1 change: 1 addition & 0 deletions com.unity.ml-agents/CHANGELOG.md
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Expand Up @@ -14,6 +14,7 @@ and this project adheres to

### Minor Changes
#### com.unity.ml-agents (C#)
- Update Barracuda to 1.0.2.
#### ml-agents / ml-agents-envs / gym-unity (Python)

### Bug Fixes
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2 changes: 1 addition & 1 deletion com.unity.ml-agents/package.json
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Expand Up @@ -5,6 +5,6 @@
"unity": "2018.4",
"description": "Use state-of-the-art machine learning to create intelligent character behaviors in any Unity environment (games, robotics, film, etc.).",
"dependencies": {
"com.unity.barracuda": "1.0.1"
"com.unity.barracuda": "1.0.2"
}
}
3 changes: 2 additions & 1 deletion ml-agents/tests/yamato/yamato_utils.py
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Expand Up @@ -89,11 +89,12 @@ def find_executables(root_dir: str) -> List[str]:
Try to find the player executable. This seems to vary between Unity versions.
"""
ignored_extension = frozenset([".dll", ".dylib", ".bundle"])
ignored_files = frozenset(["macblas"])
exes = []
for root, _, files in os.walk(root_dir):
for filename in files:
file_root, ext = os.path.splitext(filename)
if ext in ignored_extension:
if ext in ignored_extension or filename in ignored_files:
continue
file_path = os.path.join(root, filename)
if os.access(file_path, os.X_OK):
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