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Update:自动垃圾桶 v1.2.2 #584

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merged 5 commits into from
Nov 25, 2024

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@1242509682 1242509682 commented Nov 25, 2024

详细说明

v1.2.2
清理无用代码
修复已经在垃圾桶表里的物品,再次放入垃圾桶时不会主动清除的BUG
加入了移除物品时的物品数量反馈播报

v1.2.1
加入了【排除垃圾表】配置项
修复首次移除的物品没有返还数量的BUG
修复钱币也会被视为垃圾进行移除的BUG
修复/air ck查不到刚刚移除垃圾数量的BUG
补充首次放入垃圾桶的物品也会移除,并记录数量的逻辑
修复PE在使用/air del返还物品时,存在2句提示语的BUG

v1.2.0
给自动垃圾桶加入了数据库存储逻辑
避免每次重启服务器都会清空玩家垃圾桶用
请注意重置服务器时使用指令清空数据:/airreset

PR 自查表

更新插件/修复BUG

  • 插件已修改版本号
  • 更新插件README.md中的更新日志
  • 插件可以正常工作

其他

  • ❤️熙恩我喜欢你

Note

没用的选项自行删掉哦~

src/AutoAirItem/AutoAirItem.cs Outdated Show resolved Hide resolved
@Controllerdestiny Controllerdestiny requested review from Controllerdestiny and removed request for Controllerdestiny November 25, 2024 07:51
@Controllerdestiny Controllerdestiny added this pull request to the merge queue Nov 25, 2024
Merged via the queue into UnrealMultiple:master with commit 94c471d Nov 25, 2024
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3 participants