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Releases: Vanilla-Expanded/VanillaSkillsExpanded

RimWorld Release version

08 Feb 11:27
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v1.06:

  • Added: stat fro crafting quality in non-artistic, non-construction bills
  • Tweak: check for "triggered" passions
  • Fix: Mod options now work with a scroll bar
  • Fix: added a recaching so the random "bad" passions that may get added during a growth moment are recalculated immediately

RimWorld Release Version

03 Feb 17:37
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v1.05:

  • Added: Support for both growth moments of Biotech babies and growth moments of VE Aspirations
  • Added: on growth moments, burning passions can be upgraded to critical
  • Added: on growth moments, there is a 5% chance that one of the skills that has no passion will develop into either Natural or Apathy. Changeable via mod options
  • Added: on growth moments, apathy passion can be upgraded to none. Natural passion to burning.
  • Tweak: on mouse hover, skills will now show what kind of passion they have by displaying its description
  • Tweak: added support to block passions depending on age, to make them require a precept, trait or gene, and have them add a hediff when added to a skill

RimWorld Release version

31 Jan 10:22
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v1.04:

  • Fix: Mod lacked the mod icon for the loading screen
  • Tweak: added ways to block passions from appearing based on traits, precepts and genes

RimWorld Release version

07 Jan 15:26
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v1.03:

  • Added Sniping (Shooting), Striking (Melee), Smoothing (Construction), Operating (Medicine), Writing (Intellectual, with Vanilla Books Expanded), Lovin' (Social, with Vanilla Races Expanded - Highmate) and Dark studies (Intellectual, with Anomaly DLC) expertise

RimWorld Release Version

06 Jan 19:42
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v1.02:

  • Removed: RandomPlus specific compatibility to avoid the patch removing this mod's mod options
  • Tweak: Stats are now recalculated (cache deleted) every time an expertise level is gained
  • Tweak: Mod is now using the base game Melee cooldown stat
  • Tweak: Removed SurgerySuccessChanceFactor from Surgery expertise as that stat doesn't affect pawns
  • Added: Mod option to set the minimum level required to get an expertise
  • Added: Mod option to multiply the effect expertise have on stats, and make them very weak, or very powerful

RimWorld Release version

05 Jan 08:51
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v1.01:

  • Fix: Character editor transpiler for passions should be working now

RimWorld Release version

03 Jan 09:46
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v1.0:

All courtesy of Inglix:

  • Tweak: fix how offset/factor per level is handled and displayed
  • Tweak: change statOffset for sharpshooting to make it effective
  • Fix: GetSkillDescription_Transpiler
  • Fix: EdB Prepare Carefully compatibility