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Destroy material when a mesh is deleted (gazebosim#324)
* Destroy material when a mesh is deleted Signed-off-by: ahcorde <[email protected]> * Fixed issue Signed-off-by: ahcorde <[email protected]> * make linters happy Signed-off-by: ahcorde <[email protected]> * Improved implementation Signed-off-by: ahcorde <[email protected]> * make linters happy Signed-off-by: ahcorde <[email protected]> * Ogre2 texture destruction some progress Signed-off-by: ahcorde <[email protected]> * Remove meshes when there is no reference Signed-off-by: ahcorde <[email protected]> * cleanup code Signed-off-by: ahcorde <[email protected]> * Avoid breaking ABI Signed-off-by: ahcorde <[email protected]> * make linters happy Signed-off-by: ahcorde <[email protected]> * Fixed tests Signed-off-by: ahcorde <[email protected]> * Fix macos warnings Signed-off-by: ahcorde <[email protected]> * Added feedback Signed-off-by: ahcorde <[email protected]> * Doc fix Signed-off-by: ahcorde <[email protected]> Signed-off-by: William Lew <[email protected]>
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