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* sledgehammer.yml * Add files via upload * Update meta.json * Update sledgehammer.yml * Update sledgehammer.yml * Update sledgehammer.yml * Update sledgehammer.yml * Update sledgehammer.yml * Delete on_spine.png * Update meta.json * Delete meta.json * Add files via upload * Update meta.json * increased sledgehammer damage * stamina damage for sledgehammer * Update sledgehammer.yml
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Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml
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- type: entity | ||
name: Sledgehammer | ||
parent: BaseItem | ||
id: SledgeHammer | ||
description: he best tool for demolishing walls, kneecaps, and skulls of your foes! Just be careful with it, eh? | ||
components: | ||
- type: Sprite | ||
sprite: Objects/Weapons/Melee/sledgehammer.rsi | ||
state: icon | ||
- type: MeleeWeapon | ||
attackRate: 0.65 | ||
damage: | ||
types: | ||
Blunt: 20 | ||
Structural: 20 | ||
- type: Wieldable | ||
- type: IncreaseDamageOnWield | ||
damage: | ||
types: | ||
Blunt: 20 | ||
Structural: 80 | ||
- type: StaminaDamageOnHit | ||
damage: 25 | ||
- type: Item | ||
size: 150 |
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Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/inhand_left.png
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Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/inhand_right.png
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Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/meta.json
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{ | ||
"version": 1, | ||
"license": "CC-BY-SA-3.0", | ||
"copyright": "by adadsa#5831", | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"states": [ | ||
{ | ||
"name": "inhand_left" | ||
}, | ||
{ | ||
"name": "sledgehammer_weilded_inhand_right" | ||
}, | ||
{ | ||
"name": "sledgehammer_weilded_inhand_left" | ||
}, | ||
{ | ||
"name": "inhand_right" | ||
}, | ||
{ | ||
"name": "icon" | ||
} | ||
] | ||
} |
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...res/Objects/Weapons/Melee/sledgehammer.rsi/sledgehammer_weilded_inhand_left.png
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...es/Objects/Weapons/Melee/sledgehammer.rsi/sledgehammer_weilded_inhand_right.png
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