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Initial check in of PR to resolve #247
* Controller Type added to IMixedRealityController * Added new TryGet method to InputSystem (and interface) to Query detected by Type and Hand * All current controller constructors updated to include type * All current controller instantiation updated to include type * Updated Logic for OpenVR to check the input system for detected controllers * Updated Logic for Oculus to check the input system for detected controllers * WMR / Lumin unaffected, as they can only ever have one set of detected controllers
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