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Android oculus support #202

Merged
merged 13 commits into from
Jun 5, 2019
Merged

Android oculus support #202

merged 13 commits into from
Jun 5, 2019

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SimonDarksideJ
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XRTK - Mixed Reality Toolkit Change Request

Overview

Updating OpenVR platform to support Android / Oculus devices, including "Any" handedness controllers

Target of the change:

  • Core (core framework, interfaces and definitions)
  • Platform (new or updated platform)

@SimonDarksideJ SimonDarksideJ added the In Progress PR currently still being developed label May 26, 2019
@SimonDarksideJ SimonDarksideJ self-assigned this May 26, 2019
@SimonDarksideJ
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Please review changes, especially Inspector changes to supporting "Any" hand, may need to discuss how to add "other" options

Visualisation is now working but no pointer?

Need to also discuss the Visualization profile, as ONLY controllers with a custom profile are now supported. If a controller override isn't available, it doesn't work. This isn't as intended, as the overrides are meant to be overrides, with the defaults taking precedent if not provided.

@SimonDarksideJ SimonDarksideJ added Ready for review PR finished primary development, open for review and removed In Progress PR currently still being developed labels Jun 4, 2019
@SimonDarksideJ SimonDarksideJ marked this pull request as ready for review June 4, 2019 22:48
@SimonDarksideJ
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Final fixes / tests done. Ready for review / merge

@SimonDarksideJ SimonDarksideJ requested a review from jshowacre June 5, 2019 08:33
@SimonDarksideJ SimonDarksideJ merged commit 05970dc into development Jun 5, 2019
@SimonDarksideJ SimonDarksideJ deleted the AndroidOculusSupport branch June 5, 2019 21:57
XRTK-Build-Bot pushed a commit that referenced this pull request Jul 15, 2019
* Initial Commit of Oculus Go OpenVR support on Android

* Controller visualization now working, updated handedness to support "Any" in configuration.
Pointers are not yet however.

* Updated comments and improved the Oculus go inspector

* CHanged using Any to Both hands. Meaning a controller could be in either hand

* Updated missing ref from Any to Both

* Finalised testing / configuration for oculus Go OPENVR support

* If only for the but..
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3 participants