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Feature/controller mapping refactor (#62)
* updated oculus data provider profiles * updated oculus controller * updated references * updated profile constructor parameter reference to enable inspector * updated references * Added default controller definitions * updated hand provider inspector * fixed hand inspector * cleaned up references * cleaned up controller interaction mappings a bit * updated references fixed GetCOntroller return types * updated controller instance creation * added default constructor * updated TryRenderController method * removed asset menu * Remove obsolete SetupDefaultInteractions (#53) * updated references to camera system * Changed timing of initialization to prevent race condition * updated hands inspector * updated constructors for data providers * Change requests for controller provider inspectors (#55) * Update indent levels for oculus settings * Cache GUIContent * Removed head height settings in controllers * added initial platform definition for Oculus * removed * Added Oculus Camera Data Providers * updated icons * Updated platform check for Version and check headset connected for runtime. (#59) Tested on platform * Added platform overrides Co-authored-by: Dino Fejzagic <[email protected]> Co-authored-by: Simon (Darkside) Jackson <[email protected]>
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