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Platforms: Windows, Windows (YYC)
Versions: GM:S 1.4, GMS2.2, GMS2.3/GM2022+
This is a slight update to Buff's Arduino DLL.
- Windows x64 support
(in other words, works on the current runtime) - More read/write functions
Now with bytes, ints, floats, and buffer I/O - Fixed a few memory leaks
Previously extension was leaking a bit of memory whenever it returned a string.
I don't think anyone noticed.
I regret to inform in advance that I can't answer your Arduino questions.
I don't even own an Arduino!
This version was made by copy-pasting the published source code into one of my Visual Studio templates and adding more functions that call the same underlying functions - except, you know, slightly more conveniently.
Then, someone that sort of knows what they're doing confirmed that the DLL still works, and here you have it.
Arduino
: Visual Studio C++ projectArduino.gmx
: GameMaker: Studio test projectArduino_yy
: GameMaker Studio 2.2.x test projectArduino_23
: GameMaker Studio 2.3.x / GM2022+ test projectexport
: documentation source and various unused bits
See BUILDING
This version of the extension cannot be used in pre-Studio versions of GameMaker because it's now using undefined
and buffers.
I could make a slightly limited 8.1-compatible version if someone paid me, but why would you do such a thing (to me and to yourself).
License: Default GM EULA?