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Lapped: Idle Incremental Racing Game

Lapped is a casual idle incremental game developed in Unity, where players watch and upgrade cars racing around a simple oval track, earning currency and unlocking new features as they progress.


Features

Idle Racing: Watch as cars continuously race around the track, generating currency with every lap.
Dynamic Cars: Each car has slightly randomized speeds for added variety and a unique feel.
Upgrades: Spend earned currency to add new cars or improve existing ones, enhancing gameplay progression.
Minimalistic Design: Clean, cartoony visuals with a simple green background and a gray track for an approachable and polished aesthetic.
AI Movement: Cars navigate waypoints using Unity’s NavMesh system for smooth pathfinding and collision avoidance.


Technologies

Engine: Unity (C#)
Pathfinding: Unity NavMesh system for AI-driven movement.
Idle Mechanics: Incremental game logic for continuous progression.
Version Control: Git and GitHub for project tracking and collaboration.


Screenshots/Demos

Work in Progress – Screenshots and demo videos will be added as the game progresses.


Getting Started

Prerequisites:

  • Unity 2021.3 or newer
  • Git (for cloning the repository)

Installation:

  1. Clone the repository:
    git clone https://github.com/YOUR_USERNAME/Lapped.git
  2. Open the project in Unity.

Roadmap

  • Core Gameplay Foundation.
  • NavMesh-based car movement.
  • Incremental currency generation.
  • Car upgrade mechanics.
  • Add more car types and designs.
  • Implement advanced AI behaviors for cars.
  • Include additional track styles.
  • Introduce visual effects for speed boosts or upgrades.
  • Add sound effects and a simple background music loop.

Contributors

Joshua Talbot - Developer and Designer


License

This project is licensed under the MIT License. See the LICENSE file for details.


Contributing

Contributions are welcome! If you'd like to contribute:

Fork the repository.
Create a feature branch (git checkout -b feature-name).
Commit your changes (git commit -m "Add feature-name").
Push to the branch (git push origin feature-name).
Open a Pull Request.

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