Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Included Files Refresh Button #2729

Closed
thatsmytrunks opened this issue Dec 19, 2023 · 2 comments
Closed

Included Files Refresh Button #2729

thatsmytrunks opened this issue Dec 19, 2023 · 2 comments
Assignees
Labels
documentation Improvements or additions to documentation are required by this issue feature request New feature (or a request for one)
Milestone

Comments

@thatsmytrunks
Copy link

Is your feature request related to a problem?

I've found that in different versions of Game Maker the IDE does not always properly refresh the included files list, leaving me to have to edit the project YYP to remove missing or duplicate entries.

Describe the solution you'd like

I'd love a little button next to "Open in Explorer" on the Included Files browser that checks for missing files in the datafiles directory and removes them from the included files list, and adds any new ones it finds.

image

Describe alternatives you've considered

No response

Additional context

No response

@thatsmytrunks thatsmytrunks added the feature request New feature (or a request for one) label Dec 19, 2023
@stuckie stuckie self-assigned this Dec 20, 2023
@stuckie stuckie added this to the 2024.2 milestone Dec 20, 2023
@iampremo iampremo transferred this issue from another repository Jan 9, 2024
@stuckie stuckie moved this from Todo to In Progress in Team Workload Jan 18, 2024
@stuckie
Copy link

stuckie commented Jan 19, 2024

It's actually ended up on the other side, but the button is now in.
image

@stuckie stuckie moved this from In Progress to Done in Team Workload Jan 19, 2024
@stuckie stuckie closed this as completed Jan 19, 2024
@gurpreetsinghmatharoo gurpreetsinghmatharoo added the documentation Improvements or additions to documentation are required by this issue label Jan 23, 2024
YYBartT added a commit to YoYoGames/GameMaker-Manual that referenced this issue Jan 23, 2024
YoYoGames/GameMaker-Bugs#2729
* Updated screenshots on page, added an icon image for the Refresh button
* Added a line about the button
@YYBartT YYBartT moved this from Done to Ready for QA in Team Workload Jan 23, 2024
@mgeddesGM
Copy link

verified as of IDE v2024.200.0.472 Runtime v2024.200.0.488

@mgeddesGM mgeddesGM moved this from Ready for QA to Verified in Team Workload Jan 24, 2024
gurpreetsinghmatharoo added a commit to YoYoGames/GameMaker-Manual that referenced this issue Feb 13, 2024
* develop:
  [Feature] Review for PR #88
  [General] Fixed toc when-closed arrow icon, needed rotation
  [General] Added file for ToC when-closed arrow
  [General] added css appends for index and glossary colours
  [Feature] Sequence Audio FX Parameters review
  [General]variable_clone() doesn't copy script refs in arrays correctly YoYoGames/GameMaker-Bugs#4548 * Added an additional note to mention you cannot clone built-in structs
  [Feature]Audio FX Parameter Tracks YoYoGames/GameMaker-Bugs#3162 * Added a new page "Sound in Sequences" under "The Sequence Editor":   * Overview image, ways in which to add sounds, details on emitters, audio effects and the Inspector   * Reordering audio effects in the Track Panel   * Short section on audio emitters' positions in sequence instances (i.e. the sequence instance's transform is added to the emitter's position)   * Added GIFs & videos to make things clearer * "The Track Panel" page:   * Listed audio effects under "Adding Parameter Tracks" * "The Sequence Instance Struct" page:   * Added soundIndex property under activeTracks, which refers to the sound *instance* currently being played * "The Track Struct" page:   * Listed all audio effect track parameter names under "Name" * Replaced all occurrences of maximum number of effect slots value of 8 with a RH variable * Some typo fixes here and there, replaced hyperlinks with cross-references, names with variables, etc.
  [General]Add note to for page that explains multiple variable assignment using var
  [Feature]Add vertex_submit_ext which takes a known amount of Vertexes YoYoGames/GameMaker-Bugs#2754 * Provided some details on frozen vertex buffers (reside in VRAM) * Consistency between vertex_submit & vertex_submit_ext function pages * Moved "surface must exist" warning note to snippet and inserted that on the function pages * Added a full description for the second example on the vertex_submit_ext page, fixed the modulo calculation so the max number will include the final vertex All done
  [Feature]Vertex Buffer Update Functions YoYoGames/GameMaker-Bugs#3163 * Added function page using script & added to ToC, updated links * Added most page contents, examples still to review
  [Feature]Debugger: [Mac IDE] Unable to use F11 to 'Step into function call' as it is overridden by the system hotkey default YoYoGames/GameMaker-Bugs#2337 * Manually added to the Shortcuts page, it will be added automatically with the next export from the shortcuts
  [General]In-Game: get_string_async() causes games to come out of fullscreen, minimised and paused YoYoGames/GameMaker-Bugs#2255 * Added a note to the Dialog page, explaining that you can use borderless fullscreen if you want to use these functions * Moved notes on the async function pages to a snippet and inserted that * Some other visual changes on the pages
  [Feature]Included Files Refresh Button YoYoGames/GameMaker-Bugs#2729 * Updated screenshots on page, added an icon image for the Refresh button * Added a line about the button
  [Feature]Textures that are resized to fit a texture page size end up on a texture page of a smaller size YoYoGames/GameMaker-Bugs#4386 * Updated screenshot & removed list items for actual width & height on The Debug Overlay page
  [Feature]String Literal Hash Optimization YoYoGames/GameMaker-Bugs#2804 YoYoGames/GameMaker-Bugs#2821 * Added a note under "Struct Functions" on the Variable Functions page
  [General]Manual+In-Game: Feather/Manual info for audio_destroy_stream() is incorrect, and the function does not return its intended value correctly YoYoGames/GameMaker-Bugs#4415 * Changed the parameter: renamed to "sound", type changed to Sound Asset, return value to Real (int32 isn't a type we've documented so far in the manual) * Tiny other changes to the page
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
documentation Improvements or additions to documentation are required by this issue feature request New feature (or a request for one)
Projects
Archived in project
Development

No branches or pull requests

4 participants