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At present, the macOS section of the Gamepad Input manual page states that "macOS is supported with up to a maximum of 4 connected devices permitted at once, and these devices can ONLY be of the type Playstation3 or Xbox 360.". This is no longer the case, and a variety of gamepads can be used.
It is suggested that the compatible device section of the macOS line could be rephrased to something like this:
"macOS is supported with up to a maximum of 4 connected devices permitted at once. Be aware that when submitting to the macOS App Store the choice of gamepads allowed by Apple is quite limited, but in testing on your own machine or if you're not submitting to the App Store, then a large number of modern pads are allowed (and you can use GameMaker's gamepad-mapping functions to make even more pads work for your game)."
Description
At present, the macOS section of the Gamepad Input manual page states that "macOS is supported with up to a maximum of 4 connected devices permitted at once, and these devices can ONLY be of the type Playstation3 or Xbox 360.". This is no longer the case, and a variety of gamepads can be used.
It is suggested that the compatible device section of the macOS line could be rephrased to something like this:
"macOS is supported with up to a maximum of 4 connected devices permitted at once. Be aware that when submitting to the macOS App Store the choice of gamepads allowed by Apple is quite limited, but in testing on your own machine or if you're not submitting to the App Store, then a large number of modern pads are allowed (and you can use GameMaker's gamepad-mapping functions to make even more pads work for your game)."
Manual Link
https://manual.gamemaker.io/beta/en/GameMaker_Language/GML_Reference/Game_Input/GamePad_Input/Gamepad_Input.htm?
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