Manual/Documentation: Tilemaps in collision functons #4751
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documentation
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feature request
New feature (or a request for one)
Is your feature request related to a problem?
I can't find any good overview of how tilemap parameters work in collision functions.
The official video that explains it, for example, tells me I have to make sure to not disable the sprite export on tilesets, but what about tilemaps with no tileset attached? So pure data, generated during runtime
The docs don't really talk about this, or the details of using tilemaps in collision functions in general (What values are the functions looking for, exactly? etc.)
It'd be nice to have a place I can go to to answer all of my questions surrounding it
Describe the solution you'd like
It would be nice to get a dedicated page in the documentation for this topic.
Describe alternatives you've considered
Tried to look for forum posts, official blog posts about this
Additional context
No response
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