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Feature: add a function to check if dbg_view exists #4931
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documentation
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feature request
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Functions added in 2024.4 - Added Test project for the new functions - |
YYBartT
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May 2, 2024
Documented the new functions |
YYBartT
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May 2, 2024
YoYoGames/GameMaker-Bugs#4931 * Tiny change to short function description of dbg_view_exists
Verified done in the project attached on IDE v2024.4.0.137 Runtime v2024.4.0.168. Thank you. |
gurpreetsinghmatharoo
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May 9, 2024
* develop.bart: docs(feature): added documentation for physics_raycast YoYoGames/GameMaker-Bugs#2762 docs(feature): documented gamepad_enumerate YoYoGames/GameMaker-Bugs#5329 docs(feature): skeleton_animation_clear optional parameters YoYoGames/GameMaker-Bugs#1570 docs(feature): documented dbg_view_exists and dbg_section_exists YoYoGames/GameMaker-Bugs#4931 docs(feature): documented dbg_view_exists and dbg_section_exists YoYoGames/GameMaker-Bugs#4931 docs(feature): YoYoGames/GameMaker-Bugs#1570 docs(general): mentioned that any attached files are uploaded privately docs(feature): smaller custom format screenshot YoYoGames/GameMaker-Bugs#5495 docs(feature): documented the new dbg_text_separator function YoYoGames/GameMaker-Bugs#4998 docs(feature): Switch to the docking branch of imgui YoYoGames/GameMaker-Bugs#4905 docs(general): document OS and audio device limitations when using audio YoYoGames/GameMaker-Bugs#5580 docs(feature): Add an option to specify "step" in the ImGUI slider control YoYoGames/GameMaker-Bugs#2971 # Conflicts: # Manual/contents/GameMaker_Language/GML_Reference/Asset_Management/Audio/audio_sound_length.htm # Manual/contents/GameMaker_Language/GML_Reference/Debugging/dbg_slider.htm # Manual/contents/GameMaker_Language/GML_Reference/Debugging/dbg_slider_int.htm
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Labels
documentation
Improvements or additions to documentation are required by this issue
feature request
New feature (or a request for one)
Is your feature request related to a problem?
Add a function to check if a given dbg_view exists.
Describe the solution you'd like
Something like is_debug_overlay_open() or instance_exists(), but for debug views.
Describe alternatives you've considered
No response
Additional context
No response
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