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Clarification for iOS file handling of files with the same name #4978

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shichen85 opened this issue Mar 11, 2024 — with GM Bug Reporter · 0 comments
Closed

Clarification for iOS file handling of files with the same name #4978

shichen85 opened this issue Mar 11, 2024 — with GM Bug Reporter · 0 comments
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docs-bug GameMaker Manual Bugs project This issue has a sample project attached

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@shichen85
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Description

https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Reference/File_Handling/File_Handling.htm

According to the manual, when accesing included files for iOS, we do not need to include the folder as part of the path. However, if we have two files with the same name but different paths, if we do not include the path, it is ambiguous about which file will be loaded.

We would like to the manual to clarify that even though it is not "needed" to include the path, doing so is fine and allows correct access to files with the same names but different paths.

Manual Link

https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Reference/File_Handling/File_Handling.htm

Which version of GameMaker are you reporting this issue for?

IDE v2024.200.0.504 Runtime v2024.200.0.522

Which operating system(s) are you seeing the problem on?

Windows 10.0.22000.0

c889d1f4-181a-4c1a-9679-e1953e2a96ea

@gm-bug-reporter gm-bug-reporter bot added project This issue has a sample project attached docs-bug GameMaker Manual Bugs labels Mar 11, 2024
@github-project-automation github-project-automation bot moved this from Backlog to Done in Team Workload May 7, 2024
@gurpreetsinghmatharoo gurpreetsinghmatharoo moved this from Done to Ready for QA in Team Workload May 7, 2024
gurpreetsinghmatharoo added a commit to YoYoGames/GameMaker-Manual that referenced this issue Aug 8, 2024
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Labels
docs-bug GameMaker Manual Bugs project This issue has a sample project attached
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