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According to the manual, when accesing included files for iOS, we do not need to include the folder as part of the path. However, if we have two files with the same name but different paths, if we do not include the path, it is ambiguous about which file will be loaded.
We would like to the manual to clarify that even though it is not "needed" to include the path, doing so is fine and allows correct access to files with the same names but different paths.
Description
https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Reference/File_Handling/File_Handling.htm
According to the manual, when accesing included files for iOS, we do not need to include the folder as part of the path. However, if we have two files with the same name but different paths, if we do not include the path, it is ambiguous about which file will be loaded.
We would like to the manual to clarify that even though it is not "needed" to include the path, doing so is fine and allows correct access to files with the same names but different paths.
Manual Link
https://manual.gamemaker.io/monthly/en/GameMaker_Language/GML_Reference/File_Handling/File_Handling.htm
Which version of GameMaker are you reporting this issue for?
IDE v2024.200.0.504 Runtime v2024.200.0.522
Which operating system(s) are you seeing the problem on?
Windows 10.0.22000.0
c889d1f4-181a-4c1a-9679-e1953e2a96ea
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