gpu_set_depth still doesn't affect tilemaps #5766
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documentation
Improvements or additions to documentation are required by this issue
project
This issue has a sample project attached
runner-bug
In-game bugs with the "GameMaker Studio 2" runtimes
Description
According to #4741 gpu_set_depth should now affect tilemaps, but it does not.
Steps To Reproduce
Run the sample project, notice the tilemap not cosining up and down in 3D space
Which version of GameMaker are you reporting this issue for?
IDE v2024.4.0.137 Runtime v2024.4.0.168
Which operating system(s) are you seeing the problem on?
Windows 10.0.19045.0
24309048-56f0-4223-ad95-02505552703e
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