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In-Game: gpu_set_sprite_cull() is not applied to tilemaps drawn with draw_tilemap() #5950

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gm-bug-reporter bot opened this issue May 24, 2024 · 2 comments
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documentation Improvements or additions to documentation are required by this issue project This issue has a sample project attached runner-bug In-game bugs with the "GameMaker Studio 2" runtimes
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Description

Not sure if it is intended or not, but the function doesn't disable the culling when drawing a tilemap using draw_tilemap

Which version of GameMaker are you reporting this issue for?

IDE v2024.600.0.560 Runtime v2024.600.0.577

Which operating system(s) are you seeing the problem on?

Windows 10.0.22631.0

1dd0b9db-c21d-492d-87eb-adb6f022f636

@gm-bug-reporter gm-bug-reporter bot added project This issue has a sample project attached runner-bug In-game bugs with the "GameMaker Studio 2" runtimes labels May 24, 2024
@stuckie stuckie moved this from Triage to Backlog in Team Workload May 28, 2024
@YYDan YYDan added the documentation Improvements or additions to documentation are required by this issue label Jun 10, 2024
@YYDan YYDan changed the title gpu_set_sprite_cull doesn't work with draw_tilemap In-Game: gpu_set_sprite_cull() is not applied to tilemaps drawn with draw_tilemap() Jun 10, 2024
@YYDan YYDan added this to the 2024.6 milestone Jun 10, 2024
@YYDan YYDan moved this from Backlog to In Progress in Team Workload Jun 10, 2024
@cameron-home cameron-home moved this from In Progress to Done in Team Workload Jun 10, 2024
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Verified in IDE v2024.600.0.571 Runtime v2024.600.0.597. Will move to Verified swim lane when docs are done.

@YYBartT YYBartT self-assigned this Jun 10, 2024
@jackerley jackerley removed their assignment Jun 14, 2024
@YYDan YYDan closed this as completed Jun 17, 2024
YYBartT added a commit to YoYoGames/GameMaker-Manual that referenced this issue Jun 21, 2024
… with draw_tilemap()

YoYoGames/GameMaker-Bugs#5950

* Documented that tile maps are also culled on both gpu_set_sprite_cull() and gpu_get_sprite_cull() function page
* Added that tile maps are culled in a different way
@YYBartT
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YYBartT commented Jun 21, 2024

Mentioned tile map culling on both gpu_get_sprite_cull() and gpu_set_sprite_cull() manual page.

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Labels
documentation Improvements or additions to documentation are required by this issue project This issue has a sample project attached runner-bug In-game bugs with the "GameMaker Studio 2" runtimes
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4 participants