Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Lots of frames apparently breaking GameMaker #6637

Closed
gm-bug-reporter bot opened this issue Jul 12, 2024 · 3 comments
Closed

Lots of frames apparently breaking GameMaker #6637

gm-bug-reporter bot opened this issue Jul 12, 2024 · 3 comments
Assignees
Labels
crash Crashes or other major stability issues with the GameMaker IDE dump This issue has a sample project attached

Comments

@gm-bug-reporter
Copy link

Description

I imported a lot of frames of animation and wanted to move some around. It appareantly ended up breaking the entire preview window, so when I tried to delete all of the frames as a result, it ended in a fatal crash.

I should note that when editing the sprite in the sprite ediotr, the frames show up as normal. Seems to be a bug with the timeline window in general.

Steps To Reproduce

  • Import 40+ frames to a sprite
  • Select multiple frames, move them around to a different poition of the timeline and place them there

Which version of GameMaker are you reporting this issue for?

IDE v2024.6.1.160 Runtime v2024.6.1.208

Which operating system(s) are you seeing the problem on?

Windows 10.0.22631.0

67eca08a-73f2-44b5-b5ec-8c0fe1ad98cc

@gm-bug-reporter gm-bug-reporter bot added crash Crashes or other major stability issues with the GameMaker IDE dump This issue has a sample project attached labels Jul 12, 2024
@hatoving
Copy link

Here's a demonstration. Apologies for using Google Drive; the video file is apparently to big for GitHub, 🥲
https://drive.google.com/file/d/1A-oG4oFLLGqAa8PAo9TL2XQzodvtzKNi/view?usp=sharing

@stuckie stuckie self-assigned this Jul 15, 2024
@stuckie stuckie moved this from Triage to Todo in Team Workload Jul 15, 2024
@stuckie stuckie added this to the 2024.8 milestone Jul 15, 2024
@stuckie stuckie modified the milestones: 2024.8, 2024.10 Jul 31, 2024
@stuckie
Copy link

stuckie commented Aug 10, 2024

Possible duplicate of #7041

@stuckie
Copy link

stuckie commented Sep 24, 2024

Duplicate of #7041

@stuckie stuckie marked this as a duplicate of #7041 Sep 24, 2024
@stuckie stuckie closed this as not planned Won't fix, can't repro, duplicate, stale Sep 24, 2024
@github-project-automation github-project-automation bot moved this from Todo to Done in Team Workload Sep 24, 2024
@YYBartT YYBartT moved this from Done to Ready for QA in Team Workload Sep 24, 2024
@YYDan YYDan removed this from the 2024.11 milestone Sep 25, 2024
@YYDan YYDan moved this from Ready for QA to Duplicate in Team Workload Sep 25, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
crash Crashes or other major stability issues with the GameMaker IDE dump This issue has a sample project attached
Projects
Status: Duplicate
Development

No branches or pull requests

3 participants