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Building Projects: [Android] Custom files in a "ProjectFiles" folder are not being added to the root of the generated project #7614

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gm-bug-reporter bot opened this issue Sep 11, 2024 · 1 comment
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build-bug Bugs when compiling projects inside GameMaker project This issue has a sample project attached

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Description

Manual says that "You can create a folder called "ProjectFiles" in the folder of your extension (alongside its .yy file). Any files placed in this folder will be moved to the root of the generated Android project at compile time, and can also take injection tags as described above."

But it seems not working. Attached project has an empty extension with "google-services.json" file in "ProjectFiles" folder. But it does not copy to the project.

Steps To Reproduce

Compile attached project and open generated android project folder.
THere will be no "google-services.json" file

Which version of GameMaker are you reporting this issue for?

IDE v2024.8.1.171 Runtime v2024.8.1.218

Which operating system(s) are you seeing the problem on?

Windows 10.0.22631.0

Which platform(s) are you seeing the problem on?

Android

e6c4decf-2d0e-4c0a-9d25-b51a3fbd2e64

@gm-bug-reporter gm-bug-reporter bot added build-bug Bugs when compiling projects inside GameMaker project This issue has a sample project attached labels Sep 11, 2024
@stuckie stuckie moved this from Triage to Backlog in Team Workload Sep 12, 2024
@YYDan YYDan changed the title Custom files from the "ProjectFiles" folder does not being moving to the root of the generated Android project Building Projects: [Android] Custom files in a "ProjectFiles" folder are not being added to the root of the generated project Sep 12, 2024
@jackerley
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@gurpreetsinghmatharoo The manual should say that the folder should be in AndroidSource as per the enclosed modified project
CustomFiles.zip

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Labels
build-bug Bugs when compiling projects inside GameMaker project This issue has a sample project attached
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