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This is a completely unhelpful example, and the page does not give enough information about how this is handled with surface formats and what their standards should be.
Ideally a look up table / referencewould be better hear to compare the format, the buffer, and how that looks in hex.
Additionally surface_create is a much more helpful page however it still does not really give much information as to how to make use of formats and buffers.
Description
This is a completely unhelpful example, and the page does not give enough information about how this is handled with surface formats and what their standards should be.
Ideally a look up table / referencewould be better hear to compare the format, the buffer, and how that looks in hex.
Additionally
surface_create
is a much more helpful page however it still does not really give much information as to how to make use of formats and buffers.Manual Link
https://manual.gamemaker.io/monthly/en/#t=GameMaker_Language%2FGML_Reference%2FBuffers%2Fbuffer_set_surface.htm
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