Sprite Editor: SVGs containing pure black colours import this as a silver/grey, passes incorrect result in-game also #8126
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project
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runner-bug
In-game bugs with the "GameMaker Studio 2" runtimes
Milestone
Description
When importing SVG as vector image, black (#000000) is imported as #949494 (148, 148, 148).
To get black, it needs to be #000001 at least.
Seems it's because black things in SVG might not have "style" param at all in case of black.
Steps To Reproduce
Which version of GameMaker are you reporting this issue for?
IDE v2024.1100.0.654 Runtime v2024.1100.0.680
Which operating system(s) are you seeing the problem on?
Windows 10.0.22631.0
Which platform(s) are you seeing the problem on?
Windows
Attached Files
eafcd756-a014-4a96-84f7-cbd110aea563
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