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Fixed Gilded Sword check and tuned SF Logic Checks for WFT, SHT, and GBT
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RandoZLink authored Mar 6, 2024
1 parent 93b7ad7 commit 21f9088
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion source/location_access.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1064,7 +1064,7 @@ void AreaTable_Init() {
{
//Locations
LocationAccess(MOUNTAIN_VILLAGE_SMITH_DAY_ONE, {[] {return AnyWallet && ( HotSpringWater || SnowheadClear || (Bow && MagicMeter && FireArrows));}}),
LocationAccess(MOUNTAIN_VILLAGE_SMITH_DAY_TWO, {[] {return GoronRaceBottle && AnyWallet (HotSpringWater || SnowheadClear || (Bow && MagicMeter && FireArrows));}}), //Currently need at least one progressive wallet as these are not independent checks
LocationAccess(MOUNTAIN_VILLAGE_SMITH_DAY_TWO, {[] {return GoronRaceBottle && AnyWallet && (HotSpringWater || SnowheadClear || (Bow && MagicMeter && FireArrows));}}), //Currently need at least one progressive wallet as these are not independent checks
},
{
//Exits
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