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Dampé doesn't have a bottle in MM3D
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It's found at the Boat Archery instead. Rename variables accordingly,
and fix the vanilla fill.
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jcallen committed Mar 7, 2024
1 parent 06d2320 commit b65bdfe
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Showing 5 changed files with 17 additions and 17 deletions.
4 changes: 2 additions & 2 deletions source/include/logic.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,7 @@ namespace Logic {
extern bool AlienBottle;
extern bool GoronRaceBottle;
extern bool BeaverRaceBottle;
extern bool DampeBottle;
extern bool ArcheryBottle;
extern bool ChateauBottle;
extern bool MysteryMilkBottle;
extern bool BombersNotebook;
Expand Down Expand Up @@ -327,4 +327,4 @@ namespace Logic {
u8 TotalMaskCount();
bool EventsUpdated();
void LogicReset();
}
}
4 changes: 2 additions & 2 deletions source/item_list.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -89,7 +89,7 @@ void ItemTable_Init() { //repeatable denotes that an item in a vanilla playth
itemTable[ST_STRAY_FAIRY] = Item(true, true, &StoneTowerStrayFairies, Text{"Stone Tower Stray Fairy", "Fee errante de la Forteresse de Pierre", "Hada Callejera de la Torre Piedra" }, ST_STRAY_FAIRY, (u32)GetItemID::GI_NONE, ITEMTYPE_STRAYFAIRY);

//Bottles
itemTable[EMPTY_BOTTLE1] = Item(true, false, &DampeBottle, Text{"Empty Bottle", "Flacon vide", "Botella vacía" }, EMPTY_BOTTLE1, (u32)GetItemID::GI_BOTTLE_EMPTY, ITEMTYPE_ITEM);
itemTable[EMPTY_BOTTLE1] = Item(true, false, &ArcheryBottle, Text{"Empty Bottle", "Flacon vide", "Botella vacía" }, EMPTY_BOTTLE1, (u32)GetItemID::GI_BOTTLE_EMPTY, ITEMTYPE_ITEM);
itemTable[EMPTY_BOTTLE2] = Item(true, false, &BeaverRaceBottle, Text{"Empty Bottle", "Flacon vide", "Botella vacía" }, EMPTY_BOTTLE2, (u32)GetItemID::GI_BOTTLE_EMPTY, ITEMTYPE_ITEM);
itemTable[EMPTY_BOTTLE] = Item(true, false, &HasBottle, Text{"Empty Bottle", "Flacon vide", "Botella vacía" }, EMPTY_BOTTLE, (u32)GetItemID::GI_BOTTLE_EMPTY, ITEMTYPE_ITEM);
itemTable[BOTTLE_WITH_MILK] = Item(true, false, &AlienBottle, Text{"Bottle with Milk", "Flacon de lait", "Botella de leche Lon Lon"}, BOTTLE_WITH_MILK, (u32)GetItemID::GI_BOTTLE_MILK, ITEMTYPE_ITEM);
Expand Down Expand Up @@ -253,4 +253,4 @@ void NewItem(const ItemKey itemKey, const Item item) {
return;
}
itemTable[itemKey] = item;
}
}
4 changes: 2 additions & 2 deletions source/item_location.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -177,7 +177,7 @@ void LocationTable_Init() {
locationTable[SOUTHERN_SWAMP_KOTAKE_IN_WOODS] = ItemLocation::Base (0x64, 0x59, false, "SS Mystery Woods Kotake", SOUTHERN_SWAMP_KOTAKE_IN_WOODS, BOTTLE_WITH_RED_POTION, {Category::cSouthernSwamp}, SpoilerCollectionCheck::ItemGetInf(0), SpoilerCollectionCheckGroup::GROUP_SOUTHERN_SWAMP );
locationTable[SOUTHERN_SWAMP_SCRUB_TRADE] = ItemLocation::Base (0x45, 0x98, true, "SS Deku Scrub Merchant Trade", SOUTHERN_SWAMP_SCRUB_TRADE, SWAMP_TITLE, {Category::cSouthernSwamp, Category::cDekuScrub,Category::cDayOne}, SpoilerCollectionCheck::ItemGetInf(0), SpoilerCollectionCheckGroup::GROUP_SOUTHERN_SWAMP );
locationTable[SOUTHERN_SWAMP_PICTOGRAPH_WINNER] = ItemLocation::Base (0x57, 0xBA, false, "SS Pictograph Contest Winner", SOUTHERN_SWAMP_PICTOGRAPH_WINNER, PIECE_OF_HEART, {Category::cSouthernSwamp, Category::cVanillaHeartPiece,Category::cDayOne}, SpoilerCollectionCheck::ItemGetInf(0), SpoilerCollectionCheckGroup::GROUP_SOUTHERN_SWAMP );
locationTable[SOUTHERN_SWAMP_BOAT_ARCHERY] = ItemLocation::Base (0x57, 0x5A, false, "SS Boat Archery", SOUTHERN_SWAMP_BOAT_ARCHERY, EMPTY_BOTTLE2, {Category::cSouthernSwamp, Category::cMinigame, Category::cVanillaHeartPiece}, SpoilerCollectionCheck::ItemGetInf(0), SpoilerCollectionCheckGroup::GROUP_SOUTHERN_SWAMP );
locationTable[SOUTHERN_SWAMP_BOAT_ARCHERY] = ItemLocation::Base (0x57, 0x5A, false, "SS Boat Archery", SOUTHERN_SWAMP_BOAT_ARCHERY, EMPTY_BOTTLE1, {Category::cSouthernSwamp, Category::cMinigame, Category::cVanillaHeartPiece}, SpoilerCollectionCheck::ItemGetInf(0), SpoilerCollectionCheckGroup::GROUP_SOUTHERN_SWAMP );
locationTable[SWAMP_TOURIST_CENTER_ROOF] = ItemLocation::Collectable(0x45, 0x00, false, "SS Tourist Center Roof", SWAMP_TOURIST_CENTER_ROOF, PIECE_OF_HEART, {Category::cSouthernSwamp, Category::cVanillaHeartPiece,Category::cDayOne}, SpoilerCollectionCheckGroup::GROUP_SOUTHERN_SWAMP );
locationTable[SOUTHERN_SWAMP_SPIDER_HOUSE_REWARD] = ItemLocation::Base (0x27, 0x8A, false, "SSH Reward", SOUTHERN_SWAMP_SPIDER_HOUSE_REWARD, MASK_OF_TRUTH, {Category::cSouthernSwamp, Category::cVanillaMask,Category::cDayOne}, SpoilerCollectionCheck::ItemGetInf(0), SpoilerCollectionCheckGroup::GROUP_SOUTHERN_SWAMP );
locationTable[SOUTHERN_SWAMP_MUSIC_STATUE] = ItemLocation::Base (0x45, 0x72, false, "SS Music Statue", SOUTHERN_SWAMP_MUSIC_STATUE, SONG_OF_SOARING, {Category::cSouthernSwamp, Category::cSong,Category::cDayOne}, SpoilerCollectionCheck::ItemGetInf(0), SpoilerCollectionCheckGroup::GROUP_SOUTHERN_SWAMP );
Expand Down Expand Up @@ -245,7 +245,7 @@ void LocationTable_Init() {

//Zora Cape
locationTable[ZORA_CAPE_GREAT_FAIRY] = ItemLocation::Base (0x26, 0xB2, false, "ZC Great Fairy", ZORA_CAPE_GREAT_FAIRY, DOUBLE_DEFENSE, {Category::cZoraCape,Category::cFairyFountain,Category::cDayOne}, SpoilerCollectionCheck::ItemGetInf(0), SpoilerCollectionCheckGroup::GROUP_ZORA_CAPE );
locationTable[ZORA_CAPE_BEAVER_RACE_1] = ItemLocation::Base (0x4A, 0x5A, false, "ZC Beaver Race 1", ZORA_CAPE_BEAVER_RACE_1, EMPTY_BOTTLE1, {Category::cZoraCape,Category::cMinigame}, SpoilerCollectionCheck::ItemGetInf(0), SpoilerCollectionCheckGroup::GROUP_ZORA_CAPE );
locationTable[ZORA_CAPE_BEAVER_RACE_1] = ItemLocation::Base (0x4A, 0x5A, false, "ZC Beaver Race 1", ZORA_CAPE_BEAVER_RACE_1, EMPTY_BOTTLE2, {Category::cZoraCape,Category::cMinigame}, SpoilerCollectionCheck::ItemGetInf(0), SpoilerCollectionCheckGroup::GROUP_ZORA_CAPE );
locationTable[ZORA_CAPE_BEAVER_RACE_2] = ItemLocation::Base (0x4A, 0x0C, false, "ZC Beaver Race 2", ZORA_CAPE_BEAVER_RACE_2, PIECE_OF_HEART, {Category::cZoraCape,Category::cMinigame, Category::cVanillaHeartPiece,Category::cDayOne}, SpoilerCollectionCheck::ItemGetInf(0), SpoilerCollectionCheckGroup::GROUP_ZORA_CAPE );
locationTable[ZORA_CAPE_LIKE_LIKE] = ItemLocation::Collectable(0x38, 0x00, false, "ZC Like Like HP", ZORA_CAPE_LIKE_LIKE, PIECE_OF_HEART, {Category::cZoraCape, Category::cVanillaHeartPiece,Category::cDayOne}, SpoilerCollectionCheckGroup::GROUP_ZORA_CAPE );
locationTable[ZORA_CAPE_LEDGE_NO_TREE] = ItemLocation::Chest (0x38, 0x01, true, "ZC Ledge Without Tree Chest", ZORA_CAPE_LEDGE_NO_TREE, RED_RUPEE, {Category::cZoraCape,Category::cChest ,Category::cDayOne}, SpoilerCollectionCheckGroup::GROUP_ZORA_CAPE );
Expand Down
4 changes: 2 additions & 2 deletions source/item_pool.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -365,8 +365,8 @@ static void PlaceVanillaMainInventory() {
PlaceItemInLocation(TWIN_ISLANDS_GORON_RACE, GOLD_DUST);
PlaceItemInLocation(E_CLOCK_TOWN_AROMA_IN_BAR, CHATEAU_ROMANI);
PlaceItemInLocation(GORMAN_TRACK_MYSTERY_MILK_QUEST, BOTTLE_WITH_MYSTERY_MILK);
PlaceItemInLocation(ZORA_CAPE_BEAVER_RACE_1,EMPTY_BOTTLE2);
PlaceItemInLocation(IKANA_GRAVEYARD_DAMPE_DIGGING,EMPTY_BOTTLE1);
PlaceItemInLocation(SOUTHERN_SWAMP_BOAT_ARCHERY, EMPTY_BOTTLE1);
PlaceItemInLocation(ZORA_CAPE_BEAVER_RACE_1, EMPTY_BOTTLE2);
PlaceItemInLocation(ROMANI_RANCH_ALIEN_DEFENSE,BOTTLE_WITH_MILK);
PlaceItemInLocation(GBC_FISHERMAN_PHOTO, SEAHORSE);
};
Expand Down
18 changes: 9 additions & 9 deletions source/logic.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -45,7 +45,7 @@ namespace Logic {
bool AlienBottle = false;
bool GoronRaceBottle = false;
bool BeaverRaceBottle = false;
bool DampeBottle = false;
bool ArcheryBottle = false;
bool ChateauBottle = false;
bool MysteryMilkBottle = false;
bool BombersNotebook = false;
Expand Down Expand Up @@ -496,7 +496,7 @@ namespace Logic {
//Item Helpers
AnyMagicBean = MagicBean || LimitlessBeans;
AnyWallet = Townwallet200 || OceanWallet500 || (ProgressiveWallet >= 1);
AnyBottle = WitchBottle || AlienBottle || BeaverRaceBottle || DampeBottle || GoronRaceBottle || ChateauBottle || MysteryMilkBottle || HasBottle;
AnyBottle = WitchBottle || AlienBottle || BeaverRaceBottle || ArcheryBottle || GoronRaceBottle || ChateauBottle || MysteryMilkBottle || HasBottle;
MagicMeter = (ProgressiveMagic >= 1) || MagicPower || ExtendedMagicPower;
WaterForBeans = (AnyBottle && (SpringWater || HotSpringWater)) || SongOfStorms;
Scarecrow = Hookshot && CanPlay(ScarecrowSong);
Expand All @@ -515,13 +515,13 @@ namespace Logic {
AnyHealingPotion = AnyRedPotion || AnyBluePotion;
AnyRedPotion = AnyBottle;
AnyBluePotion = AnyBottle;
TwoBottles = { (WitchBottle && AlienBottle) || (WitchBottle && BeaverRaceBottle) || (WitchBottle && DampeBottle) ||
TwoBottles = { (WitchBottle && AlienBottle) || (WitchBottle && BeaverRaceBottle) || (WitchBottle && ArcheryBottle) ||
(WitchBottle && GoronRaceBottle) || (WitchBottle && ChateauBottle) || (AlienBottle && GoronRaceBottle) ||
(AlienBottle && BeaverRaceBottle) || (AlienBottle && DampeBottle) || (AlienBottle && ChateauBottle) ||
(GoronRaceBottle && BeaverRaceBottle) || (GoronRaceBottle && DampeBottle) || (GoronRaceBottle && ChateauBottle) ||
(BeaverRaceBottle && DampeBottle) || (BeaverRaceBottle && ChateauBottle) || (DampeBottle && ChateauBottle) ||
(WitchBottle && MysteryMilkBottle) || (AlienBottle && MysteryMilkBottle) || (BeaverRaceBottle && MysteryMilkBottle) ||
(DampeBottle && MysteryMilkBottle) || (GoronRaceBottle && MysteryMilkBottle) || (ChateauBottle && MysteryMilkBottle)};
(AlienBottle && BeaverRaceBottle) || (AlienBottle && ArcheryBottle) || (AlienBottle && ChateauBottle) ||
(GoronRaceBottle && BeaverRaceBottle) || (GoronRaceBottle && ArcheryBottle) || (GoronRaceBottle && ChateauBottle) ||
(BeaverRaceBottle && ArcheryBottle) || (BeaverRaceBottle && ChateauBottle) || (ArcheryBottle && ChateauBottle) ||
(WitchBottle && MysteryMilkBottle) || (AlienBottle && MysteryMilkBottle) || (BeaverRaceBottle && MysteryMilkBottle) ||
(ArcheryBottle && MysteryMilkBottle) || (GoronRaceBottle && MysteryMilkBottle) || (ChateauBottle && MysteryMilkBottle)};

//Tricks
PoisonWaterAsZora = ZoraMask && TakeDamage;
Expand Down Expand Up @@ -573,7 +573,7 @@ namespace Logic {
AlienBottle = false;
GoronRaceBottle = false;
BeaverRaceBottle = false;
DampeBottle = false;
ArcheryBottle = false;
ChateauBottle = false;
MysteryMilkBottle = false;
BombersNotebook = false;
Expand Down

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