Skip to content

Commit

Permalink
Merge remote-tracking branch 'salzkorn/sc2-ap-player-mod' into sc2-ap…
Browse files Browse the repository at this point in the history
…-player-mod
  • Loading branch information
Ziktofel committed Jun 9, 2023
2 parents c6ada77 + d6ec81e commit b8d8cec
Show file tree
Hide file tree
Showing 20 changed files with 2,780 additions and 24 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -44,6 +44,14 @@
<CmdButtonArray index="Execute" DefaultButtonFace="AP_330mmBarrageCannons" Requirements="AP_Use330mmBarrageCannons"/>
<CmdButtonArray index="Cancel" DefaultButtonFace="Cancel"/>
</CAbilEffectTarget>
<CAbilMorph id="AP_MorphSwarmHostRootedToBurrowed">
<EditorCategories value="Race:Zerg,AbilityorEffectType:Structures"/>
<CmdButtonArray index="Execute" DefaultButtonFace="Raise" Requirements="AP_HaveHotSBurrowSwarmHost"/>
<Flags index="Automatic" value="1"/>
<Flags index="IgnoreUnitCost" value="1"/>
<Flags index="Produce" value="1"/>
<InfoArray Unit="AP_SwarmHostBurrowed" CollideRange="0"/>
</CAbilMorph>
<CAbilMorph id="AP_ThorNormalMode">
<AbilSetId value="NormalMode"/>
<EditorCategories value="Race:Terran,AbilityorEffectType:Units"/>
Expand Down Expand Up @@ -2780,6 +2788,142 @@
<Effect value="AP_HellbatLeap"/>
<AutoCastValidatorArray value="CasterNotHoldingPosition"/>
</CAbilAugment>
<CAbilEffectTarget id="AP_LocustLaunch">
<EditorCategories value="Race:Zerg,AbilityorEffectType:Units"/>
<Effect index="0" value="AP_LocustCreateSet"/>
<Flags index="AllowMovement" value="1"/>
<Flags index="BestUnit" value="0"/>
<Flags index="NoDeceleration" value="1"/>
<Flags index="RequireTargetVision" value="0"/>
<Cost>
<Cooldown Location="Unit" TimeUse="15"/>
</Cost>
<Range value="18"/>
<Arc value="360"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_LocustLaunch" Requirements="AP_NotHotSHaveSwarmHostSplit">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
</CAbilEffectTarget>
<CAbilMorph id="AP_MorphToSwarmHost">
<AbilSetId value="BrwUc"/>
<EditorCategories value="Race:Terran,AbilityorEffectType:Units"/>
<CmdButtonArray index="Execute" DefaultButtonFace="MorphToSwarmHost">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
<ActorKey value="BurrowUp"/>
<Flags index="IgnoreFacing" value="1"/>
<Flags index="RallyReset" value="1"/>
<Flags index="SuppressMovement" value="1"/>
<Flags index="WaitUntilStopped" value="0"/>
<InfoArray Unit="AP_SwarmHost" RandomDelayMax="0.5">
<SectionArray index="Abils">
<DurationArray index="Delay" value="0.1"/>
</SectionArray>
<SectionArray index="Actor">
<DurationArray index="Delay" value="0.1"/>
<DurationArray index="Duration" value="1"/>
</SectionArray>
<SectionArray index="Mover">
<DurationArray index="Delay" value="0.1"/>
<DurationArray index="Duration" value="1"/>
</SectionArray>
<SectionArray index="Stats">
<DurationArray index="Delay" value="0.1"/>
<DurationArray index="Duration" value="1"/>
</SectionArray>
</InfoArray>
</CAbilMorph>
<CAbilMorph id="AP_MorphToSwarmHostBurrowed">
<AbilSetId value="BrwDc"/>
<EditorCategories value="Race:Terran,AbilityorEffectType:Units"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_MorphToSwarmHostBurrowed" Requirements="AP_HaveHotSBurrowSwarmHost">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
<ActorKey value="BurrowDown"/>
<Flags index="IgnoreFacing" value="1"/>
<Flags index="IgnorePlacement" value="0"/>
<Flags index="RallyReset" value="1"/>
<Flags index="SuppressMovement" value="1"/>
<InfoArray Unit="AP_SwarmHostBurrowed" RallyResetPhase="Delay" RandomDelayMax="0.25">
<SectionArray index="Abils">
<DurationArray index="Delay" value="0.5"/>
</SectionArray>
<SectionArray index="Actor">
<DurationArray index="Duration" value="1.5"/>
</SectionArray>
<SectionArray index="Stats">
<DurationArray index="Delay" value="1.5"/>
</SectionArray>
</InfoArray>
</CAbilMorph>
<CAbilMorph id="AP_MorphToSwarmHostRooted">
<AbilSetId value="BrwDd"/>
<EditorCategories value="Race:Terran,AbilityorEffectType:Units"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_MorphToSwarmHostBurrowed" Requirements="AP_NotHaveHotSBurrowSwarmHost">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
<ActorKey value="RootDown"/>
<Flags index="IgnoreFacing" value="1"/>
<Flags index="RallyReset" value="1"/>
<Flags index="SuppressMovement" value="1"/>
<Flags index="WaitUntilStopped" value="0"/>
<InfoArray Unit="AP_SwarmHostRooted" RallyResetPhase="Delay" RandomDelayMax="0.25">
<SectionArray index="Abils">
<DurationArray index="Delay" value="0.5"/>
</SectionArray>
<SectionArray index="Actor">
<DurationArray index="Duration" value="1.5"/>
</SectionArray>
<SectionArray index="Stats">
<DurationArray index="Delay" value="1.5"/>
</SectionArray>
</InfoArray>
</CAbilMorph>
<CAbilMorph id="AP_MorphToSwarmHostUprooted">
<AbilSetId value="BrwUd"/>
<EditorCategories value="Race:Terran,AbilityorEffectType:Units"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_MorphToSwarmHost">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
<ActorKey value="RootUp"/>
<Flags index="IgnoreFacing" value="1"/>
<Flags index="RallyReset" value="1"/>
<Flags index="SuppressMovement" value="1"/>
<Flags index="WaitUntilStopped" value="0"/>
<InfoArray Unit="AP_SwarmHost" RandomDelayMax="0.5">
<SectionArray index="Abils">
<DurationArray index="Delay" value="0.1"/>
</SectionArray>
<SectionArray index="Actor">
<DurationArray index="Delay" value="0.1"/>
<DurationArray index="Duration" value="1"/>
</SectionArray>
<SectionArray index="Mover">
<DurationArray index="Delay" value="0.1"/>
<DurationArray index="Duration" value="1"/>
</SectionArray>
<SectionArray index="Stats">
<DurationArray index="Delay" value="0.1"/>
<DurationArray index="Duration" value="1"/>
</SectionArray>
</InfoArray>
</CAbilMorph>
<CAbilEffectTarget id="AP_LocustFlyingLaunch">
<EditorCategories value="Race:Zerg,AbilityorEffectType:Units"/>
<Effect index="0" value="AP_LocustFlyingCreateSet"/>
<Flags index="AllowMovement" value="1"/>
<Flags index="BestUnit" value="0"/>
<Flags index="NoDeceleration" value="1"/>
<Flags index="RequireTargetVision" value="0"/>
<Cost>
<Cooldown Location="Unit" TimeUse="15"/>
</Cost>
<Range value="25"/>
<Arc value="360"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_LocustLaunch" Requirements="AP_HotSHaveSwarmHostSplitA">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
</CAbilEffectTarget>
<CAbilEffectTarget id="AP_HeroNuclearStrike">
<Alignment value="Negative"/>
<EditorCategories value="Race:Terran,AbilityorEffectType:Units"/>
Expand Down Expand Up @@ -3638,4 +3782,23 @@
<Flags index="IgnoreUnitCost" value="1"/>
<Flags index="WaitUntilStopped" value="0"/>
</CAbilMorph>
<CAbilEffectTarget id="AP_SwarmHostDeepBurrow">
<EditorCategories value="Race:Zerg,AbilityorEffectType:Units"/>
<Flags index="BestUnit" value="0"/>
<Cost>
<Cooldown Location="Unit" TimeUse="10"/>
</Cost>
<Range value="500"/>
<Arc value="360"/>
<CastIntroTime value="2"/>
<CastOutroTime value="1"/>
<FinishTime value="0.5"/>
<ShowProgressArray index="Cast" value="1"/>
<UninterruptibleArray index="Cast" value="1"/>
<UninterruptibleArray index="Finish" value="1"/>
<ProgressButtonArray index="Cast" value="AP_SwarmHostDeepBurrow"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_SwarmHostDeepBurrow" Requirements="AP_HotSHaveSwarmHostSplitB">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
</CAbilEffectTarget>
</Catalog>
Loading

0 comments on commit b8d8cec

Please sign in to comment.